Building Preview Mode

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Beeskee
Alpha Tester
 
Posts: 47
Joined: 23 Mar 2014, 06:54

Building Preview Mode

Post by Beeskee » 08 May 2014, 09:23

> Bobik: Trust me, I know how it is easy to feck up a complex walls perimeter construction if you had not planned it before hand.

I would advise adding a preview mode that lets players preview multiple constructions at once, for 0 cost, to make sure they line up properly. In fact, since it's a preview, they could handily snap together even, or auto-adjust to fit the terrain and other nearby structures. :)


Telakh
Alpha Tester
 
Posts: 688
Joined: 06 Oct 2011, 04:59
Location: Two steps from Hell

Re: Building Preview Mode

Post by Telakh » 08 May 2014, 09:29

It is not really necessary. You can start any construction, preview it and place a construction sign. Then place the next construction (next wall section for example), and so on.
The only thing required is that all existing construction sites should be displayed as completed buildings when you go in to prevew mode for the next construction.
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