Campfire suggestion

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Lex
 
Posts: 5
Joined: 20 Sep 2014, 15:56

Campfire suggestion

Post by Lex » 03 Oct 2014, 12:48

It would be useful if this type of structure had limited use for a time. What i'm thinking is that once created, when you turn it on you have to continually feed. Once exhausted the source of ignition, the campfire disappears from the field. So you need to build another one. What do you think? it is possible to introduce it?


Viik
 
Posts: 131
Joined: 20 Sep 2014, 20:05

Re: Campfire suggestion

Post by Viik » 03 Oct 2014, 14:36

+1 for such feature


Vovka
 
Posts: 16
Joined: 09 Oct 2013, 11:59

Re: Campfire suggestion

Post by Vovka » 04 Oct 2014, 07:56

+1
for now campfire used only by griefers
Image


Siegbert
Alpha Tester
 
Posts: 1368
Joined: 02 Nov 2013, 15:15
Location: Germany

Re: Campfire suggestion

Post by Siegbert » 04 Oct 2014, 09:46

No, they should only make it easily destructable.


ZveroHell
True Believer
 
Posts: 3
Joined: 03 Aug 2014, 12:59

Re: Campfire suggestion

Post by ZveroHell » 04 Oct 2014, 16:28

+1


Nebun
 
Posts: 12
Joined: 11 Jul 2014, 16:29

Re: Campfire suggestion

Post by Nebun » 04 Oct 2014, 16:28

+1


Rogerox
Alpha Tester
 
Posts: 20
Joined: 14 Jun 2014, 13:08

Re: Campfire suggestion

Post by Rogerox » 05 Oct 2014, 10:53

+1

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Easterlake
 
Posts: 25
Joined: 28 Sep 2014, 10:51
Location: Reykjavík, Iceland

Re: Campfire suggestion

Post by Easterlake » 05 Oct 2014, 22:15

+1
I would like to see more civilization variation in the game, between architecture and way of playing.

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