Crucial feature for Warehouses missing.

Have a suggestion or an idea for Life is Feudal: MMO ? Post it here!

Dadieter
Zealous Believer
 
Posts: 13
Joined: 25 Sep 2014, 19:27

Crucial feature for Warehouses missing.

Post by Dadieter » 27 Sep 2014, 04:32

For those who would like to understand why this is important:

If you progress with your village, Warehouses become very useful. You can store ores, stones, soil, sand etc... without puring them on the ground. This makes it easier for miners to transfer their stones to the builders (just one example).

_______________________________________________

Why something needs to be changed:

Warehouses can be claimed (for 24h as usual). Claiming it makjes it pretty much impossible to use during the prime online hours because only one person can access it. The only real advantage of warehouses (transfering ores, soil, sand etc.. between players) could only be used if you constantly claim/unclaim it as soon as someone wants to use it.
If you keep it unclaimed on the other hand, opponents or griefers can just walk by and claim it when people aren't watching (or even IF they are watching, with the current pvp system).

Proposed solution:

Give us an additional option, other than claim. I know there will probably a more complex system with keys or allowing people to share claimed buildings, but for warehouses it would be nice if you could just do something like 'Make it unclaimable for 24h'.
If you do that, the Warehouse cannot be claimed by anyone for the next 24h. All people can still trade/transfer their goods, but also access it. That is no big deal though, since it's only real use is to transfer heavy materials with low value.


GioEpyon
 
Posts: 20
Joined: 26 Sep 2014, 13:50

Re: Crucial feature for Warehouses missing.

Post by GioEpyon » 27 Sep 2014, 12:01

it could be implemented something like "allow access to friend list" or "allow access to...(menu with selectable people)" this could be use not only to the warehouse but also with all kind of buildings.

User avatar
Arrakis
 
Posts: 5453
Joined: 25 Oct 2013, 14:11
Location: Space

Re: Crucial feature for Warehouses missing.

Post by Arrakis » 27 Sep 2014, 12:53

Once claim system will be properly implemented, such option will appear as well. It's already in plans but it will take time to add it.

User avatar
Cotroneo
 
Posts: 18
Joined: 21 Sep 2014, 18:13
Location: Ontario, Canada

Re: Crucial feature for Warehouses missing.

Post by Cotroneo » 28 Sep 2014, 13:38

What I think would work great, is allowing those in your group/party to have access to anything that anyone within the group has claimed, without the hassle of unclaiming and claiming and unclaiming and claiming just to grab one thing.

Return to Suggestions and Ideas

cron