Fixes over new features please

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Divinion
 
Posts: 6
Joined: 24 Dec 2014, 12:23

Fixes over new features please

Post by Divinion » 27 Mar 2015, 17:51

I do understand the pressures of making deadlines, but ignoring issues with current features in the game to meet the deadlines of adding new features is not the way to go.

One of the biggest problems with the somewhat newer features is the Guild Monuments.

1. Radius does not expand upon upgrading the monuments. This is a well known problem and posted about quite a bit.

2. Sacrifice points are capped at 300,000 even though the required minimum for the Great Monument exceeds that limit. It results in the monument to break for lack of upkeep.

3. Sacrifice points do not decrease sometimes. (Minor)

4. Claimed buildings under the protection of the monument claim radius have issues with the claim time being null and void after a short while. (may be fixed with the claim fix in the new patch, unable to check at this time to verify)

Please look into fixing these before rushing to the next project on the roadmap. It defeats the purpose of adding in the features if they are patched in and do not work properly.


Sebas555
 
Posts: 246
Joined: 10 Jan 2015, 02:01
Location: Quebec, Canada

Re: Fixes over new features please

Post by Sebas555 » 27 Mar 2015, 18:00

Did you test all those features and can confirm that it's still a problem??

... patch's been out for 1 hours...


Divinion
 
Posts: 6
Joined: 24 Dec 2014, 12:23

Re: Fixes over new features please

Post by Divinion » 27 Mar 2015, 19:44

Sebas555 wrote:Did you test all those features and can confirm that it's still a problem??

... patch's been out for 1 hours...


I have not, nothing in the patch notes did address these yet. The Oakheart server is having issues with the new patch and hasn't come back up for us to test this. It would take a good amount of time to test this on a new server with a brand new character.

If others can test it and post their results, that would be great. However, it wasn't addressed on the patch notes, it would be hard to believe any fixes were made to something this big and not get a bullet on the patch notes.

Update: verified all of the above issues are still issues. Even the claimed buildings issues that was in the patch notes are also still broken.

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