How do stats affect skills?

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Monxer
 
Posts: 27
Joined: 22 Feb 2014, 21:00

How do stats affect skills?

Post by Monxer » 06 Oct 2014, 04:10

I'm aware that certain stats give you certain bonuses (Carry weight, skill points, etc) but what im asking is that stats directly influence your skills since they all seem to have a primary and secondary stat.

Can someone elaborate on the relationship between Stats and Skills?


WhiteTree
Devoted Believer
 
Posts: 41
Joined: 22 Sep 2014, 17:59

Re: How do stats affect skills?

Post by WhiteTree » 06 Oct 2014, 06:22

Stats don't affect skills, to my knowledge. The primary and seconday stats listed for each skill determines what stats are increased when you perform an action pertaining to that skill.


Monxer
 
Posts: 27
Joined: 22 Feb 2014, 21:00

Re: How do stats affect skills?

Post by Monxer » 06 Oct 2014, 06:33

WhiteTree wrote:Stats don't affect skills, to my knowledge. The primary and seconday stats listed for each skill determines what stats are increased when you perform an action pertaining to that skill.


This is also what I thought, I figured i'd make a thread and make sure.

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Blackout
 
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Joined: 02 Oct 2014, 11:36
Location: Germany - Bodensee

Re: How do stats affect skills?

Post by Blackout » 06 Oct 2014, 09:46

When you click on a skill, you'll see two number. The left one is the actual level of the skill, the right one is the level altered by your attributes.


Ghrazdul
 
Posts: 8
Joined: 04 Nov 2013, 01:50

Re: How do stats affect skills?

Post by Ghrazdul » 06 Oct 2014, 23:44

Blackout wrote:When you click on a skill, you'll see two number. The left one is the actual level of the skill, the right one is the level altered by your attributes.




So with stat bonuses you can have more than 100 sklil?


Bug
 
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Joined: 20 Sep 2014, 21:48

Re: How do stats affect skills?

Post by Bug » 06 Oct 2014, 23:57

Simple enough to test, raise a stat to 100 and check if the green number is "100" or "103.45" for example.

In the first case 100 would be a hard cap, thus the urge to get the skill to 100 would sometimes not be necessary.

In the latter case, you'd benefit from a boost even at 100 skill.


Viik
 
Posts: 131
Joined: 20 Sep 2014, 20:05

Re: How do stats affect skills?

Post by Viik » 07 Oct 2014, 14:06

My conclusion after looking into "skill calculator" was following. Stats give you a bonus to skill for which stat in question is primary or secondary. Amount of bonus depends both on stat and on skill, as your skill goes up bonus becomes smaller. For example, with 40 STR and 0 skill in Forging, you will have about 15 points of effective skill in Forging (skill + bonus from stat). With 40 STR and 60 skill in Forging, effective skill will be 60+3.5 or so. So over the 90 skill there isn't much of the bonus added.
From my experience, effective skill doesn't unlock next skill in the tree, for that you still need to raise your base skill.

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Azzerhoden
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Joined: 08 May 2014, 17:44

Re: How do stats affect skills?

Post by Azzerhoden » 14 Oct 2014, 17:35

Viik wrote:My conclusion after looking into "skill calculator" was following. Stats give you a bonus to skill for which stat in question is primary or secondary. Amount of bonus depends both on stat and on skill, as your skill goes up bonus becomes smaller. For example, with 40 STR and 0 skill in Forging, you will have about 15 points of effective skill in Forging (skill + bonus from stat). With 40 STR and 60 skill in Forging, effective skill will be 60+3.5 or so. So over the 90 skill there isn't much of the bonus added.
From my experience, effective skill doesn't unlock next skill in the tree, for that you still need to raise your base skill.


What about crafting level requirements? Does effective skill allow you to craft something that requires a 90 skill, when you may have 83 actual + 7 effective?
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