Hrmmm.... Life is Macro?

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Stormsblade
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Hrmmm.... Life is Macro?

Post by Stormsblade » 17 Dec 2016, 02:10

Macro my plant lore for 10 hours before it gets to 60 o.O.
No way I would do this manually lol.


Linbaba
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Re: Hrmmm.... Life is Macro?

Post by Linbaba » 17 Dec 2016, 02:13

Stormsblade wrote:Macro my plant lore for 10 hours before it gets to 60 o.O.
No way I would do this manually lol.


I haven't played much, but I'm worried about this too, Life is Bots..


Cian
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Re: Hrmmm.... Life is Macro?

Post by Cian » 17 Dec 2016, 02:56

Aye I agree. An entire day of making wattle fences just to skill up enough to do anything is a bit excessive. Skill gains might need to be adjusted.
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Sharana
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Re: Hrmmm.... Life is Macro?

Post by Sharana » 17 Dec 2016, 02:59

Well auto clicker and smarter macros are definitely the way to go, because doing it all alone ... :shock: Yet there aren't many other options, having it x10 like in YO would be way way too easy and fast (much shorter longevity of the MMO itself).

I got to 60 forging (last tier skill) about 14 hours ago, which would mean about 28 hours after I started to play the MMO. Yes it was hardcore power grind (had 2 days off) as I was main blacksmith and metal tools early on are speeding up the entire guild's development speed (+weapons ofc), but despite the first reactions I did have a good 9 hours sleep. To say even more - I was able to clean the house, visit the gym, jog few km as the weather was great, visit the grocery store and cook. So the time actually in front of the PC was about 12-13 hours and that were quite a few episodes of the show I'm watching lately - so yes Life is indeed macro as the "grind" is simple repetitive tasks. The rest is good planning and cooperation with the others (miners and constructors for me) to speed up the process. If it was 5 times faster as the old x1 speed ... well might have been grandmaster or close to that by doing the same and that would have been boring in the long run, isn't it?

Cian wrote:Aye I agree. An entire day of making wattle fences just to skill up enough to do anything is a bit excessive. Skill gains might need to be adjusted.

Wattle fences? I would say that's pure masochism.
Last edited by Sharana on 17 Dec 2016, 03:10, edited 3 times in total.
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Jamaicus
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Re: Hrmmm.... Life is Macro?

Post by Jamaicus » 17 Dec 2016, 03:05

Good point Sharana


Quentilus
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Re: Hrmmm.... Life is Macro?

Post by Quentilus » 17 Dec 2016, 03:41

but do you guys Scape? Come on.. this is how it is going to be.


Linbaba
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Re: Hrmmm.... Life is Macro?

Post by Linbaba » 17 Dec 2016, 03:43

on the bright side, it garantees a more active forum than in most games :)


Zuessempowered
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Re: Hrmmm.... Life is Macro?

Post by Zuessempowered » 17 Dec 2016, 03:45

But,what if say gains were adjusted up until level 60 in certain skills?Say make it faster to reach 60,and then turn on the grind.I have alot of friends and play with alot of people who refuse to play this game because of the grind,but i think this would make it where they would want to play,yet save the advanced stuff for the people who spend alot of time on here to get to anything past level 60.


Linbaba
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Re: Hrmmm.... Life is Macro?

Post by Linbaba » 17 Dec 2016, 03:51

I only literally just discovered auto run, OMG life saver :xD


(for those of you who don't know : Numlock makes you auto walk pressing caps makes it auto run and what's more, when you run out of stamina, you stop to recover but then start running again :) )


Aout
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Re: Hrmmm.... Life is Macro?

Post by Aout » 17 Dec 2016, 04:50

Yep, ridiculously grindy. And its 2x skill gain already .... just insane.


Sharana
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Re: Hrmmm.... Life is Macro?

Post by Sharana » 26 Feb 2017, 04:33

Back on topic. From 97 I think to 100 in 2 hours, there was even no need for clicker, they added auto crafting option on the "trolling" knifes :D
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But generally Life is Macro :D
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