I'm donating some $$$ tonight once I get back home from work, so I'm excited for the alpha
I understand the game is in development but I was always told to vote with your cash and I really appreciate the direction this game is headed. You have my vote!
Unfortunately I am in NA, so my ping will be around 130ms, but I figure you'll have a few players from there anyway so it will be good for testing at least.
I had a few questions I've not seen answered yet (still reading though).
1) In Wurm online, you can not dig tunnels on top of other tunnels or it makes a giant hole. In this game, will I be able to dig tunnels that are deep and others on top of those that are shallow?
2) You mentioned you will have skill loss if you die. I hate this in wurm, but it's difficult to gain skill in that game. I think that system will work in this game since it sounds like it's not so much of a chore to gain the skill back. I'm worried about griefing though. What rules will you have in place to prevent someone from camping my respawn point and killing me till I lose all my skills? Also, what skills will lower? Is it random or can I select what skill points to remove when I die?
3) I heard the alpha could be as early as 2 weeks from now. I'm going to consider myself a beta tester, so what systems should I focus on testing and providing feedback on?
4) Also, my account "Ishamael" is not activating (got no email even after requesting password change). I sent an email in about it, but I figured I would throw it in here as well.
Cheers,
Ishamael