Moose2949 wrote:JH as it is now is unplayable. I think a single weekly JH is enough especially once they fully implement and cheapen IB/Siege. I dont feel like having to log on this game 3 or 4 times a week at selected times to defend everything from a regular JH. Basically makes your realm claim worthless to a constant zerg.
Zenjamin wrote:Moose2949 wrote:JH as it is now is unplayable. I think a single weekly JH is enough especially once they fully implement and cheapen IB/Siege. I dont feel like having to log on this game 3 or 4 times a week at selected times to defend everything from a regular JH. Basically makes your realm claim worthless to a constant zerg.
JH is unplayable because it's literally the only time you can do meaningful damage to an enemy's economy. Since raiding is impossible, PvP focused players literally get on just for JH, once a week.
I'm sorry if your realm claim is "worthless" - defend it better or use your town claim. If JH was once per day, many of the lag issues would likely clear up anyway, as people would be forced to split their time between defense and attack. Most big guilds know that if someone comes in their server in JH, the server will crash - so they don't even bother trying to put up a defense. They know nobody will come into their server period.
Without at least daily JH, this game is actually a casual game. The game currently doesn't punish for bad or lazy base design, which should be how you defend adequately anyway.
TL;DR: If your realm claim is getting hit all the time, it's because of lazy base design. Multiple JH's per week will likely alleviate many of the JH server problems as well.
Drakedge wrote:This is the dumbest thing i have ever seen in these forums.
JH only benefits large alliances, and guilds. You will destroy all new, small, and medium guilds by doing this, and thus kill the game. All the new steam users on steam release will be unable to do anything and will quit the game.
Galaneria wrote:No more JH hours currently
BanditKing wrote:More JH when they fix server stability/lag.
Should be judgment days (in game day) imo but down the line. Not till things are ironed out.
But right now all I see is the big guilds who are built and protected already complaining about the lack of pvp and the need for bark box jumping getting into walls.
They have nothing to do and want to pick on smaller guilds or afkers. Sad truth.
That's not pvp imo.
I see lot of you complaining but if of any of you played Darkfall you would understand that the balance between sheeps and wolves is almost an impossible task. I think Bobik is spot in his understanding of the problem. It remains to be seen if he has the answers.
And fyi, its always the wolves on the forums, the vocal minority calling for these changes, so they can get more freedom to kill.
Agathon wrote:This game will be dead by the middle of 2018 at this point, its been nearly two months and the population is already crashing.
Ivadire wrote:We've only got one server in NA, so claiming it as PVP or PVE is kind of selfish. I feel like JH is a necessity as long at it's once or twice a week - it has brought our guild together and makes it worthwhile to train combat skills, but since it requires us to be online to defend ourselves it'll lose its entertainment value if it happened too often. Just saying, this game offers much more than sitting on a wall and shooting people.
Sparksaflyin83 wrote:Honestly JH is kind of a joke. Everything is protected on town claim so little damage can be exacted on your enemies. Yes ill take more JH but imo bring back human ladders and bark box raiding. If you cant handle the pvp heat...on a PVP SERVER...go play the RP server. This game is slowly creeping toward catering to casuals as most other games do. And eventually it will die in the same mannor. Survival of the fittest, just like feudal times, is how it should be.
HolyAvengerOne wrote:I vote to make it daily! And vary hours a bit, +/- a couple...
LiFKarl wrote:In the latest AmA the topic of more frequent weekly Judgement Hours was brought up. His impression of EU and NA servers seems to be very different.
https://www.twitch.tv/videos/215343495?t=03h03m36s
If you would like to see more frequent Judgement hours on the Buyan server sign this thread or state your options about the subject.
Edit - Poll added. (1/5/2017)
JohnsonIC wrote:Agathon wrote:This game will be dead by the middle of 2018 at this point, its been nearly two months and the population is already crashing.
i would say unless aggressive changes are made yes. 6 month after steam release is my prediction. the steam release will breath a breath of life into in and it will finally die.Ivadire wrote:We've only got one server in NA, so claiming it as PVP or PVE is kind of selfish. I feel like JH is a necessity as long at it's once or twice a week - it has brought our guild together and makes it worthwhile to train combat skills, but since it requires us to be online to defend ourselves it'll lose its entertainment value if it happened too often. Just saying, this game offers much more than sitting on a wall and shooting people.
sitting on the wall shooting people is what people do now and i cant get them.
Drakedge wrote:This is the dumbest thing i have ever seen in these forums.
JH only benefits large alliances, and guilds. You will destroy all new, small, and medium guilds by doing this, and thus kill the game. All the new steam users on steam release will be unable to do anything and will quit the game.
Drakedge wrote:This is the dumbest thing i have ever seen in these forums.
JH only benefits large alliances, and guilds. You will destroy all new, small, and medium guilds by doing this, and thus kill the game. All the new steam users on steam release will be unable to do anything and will quit the game.
Trance67 wrote:The EU server has already received more JHs so the NA should as well.
BanditKing wrote:Put in siege ladders, make them make loud crickety sounds and allow them to be used all the time.
Make it take 2 people to carry it or something and a little investment in its crafting.