Winston wrote:Swiftfoot wrote:http://lifeisfeudal.com/forum/how-does-lore-come-into-npc-free-game-t176/
Number 1 and 4 I'm fine with. But I don't like 2 and 3.
Meh this is only the starter town, nobody will stay there for more than 10 minutes if you know what you are doing.
Read again. Newbie Island is one thing, but they are talking about a central town.
It won't be almost entirely NPC free. According to current plan, we gonna have following NPC types:
1) Newbie island mentors (some basic lore, basic learning quests (press W to move forward, press LMB to swing weapon et.c.)
2) NPC city governor(in the center of our map) - just some RP lore and maybe more advanced learning quests with minor rewards - it is mainland already
3) NPC server vendors in NPC city will buy and sell some stuff
4) Natives - aggressive NPCs in few (4-6) dungeons that will be scattered around the world. They will live in burrows/undeground mazes, will be mostly naked or in salvaged from other players equipment. Just more advanced combat training for you, minor PvE grind, and a reason for PvP over PvE spots.