players communication (speaking)

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Branislav
 
Posts: 1
Joined: 20 Sep 2014, 16:14

players communication (speaking)

Post by Branislav » 20 Sep 2014, 16:26

speaking should make on separate port, so when 1 player speak game check if someone of other players are close enough to hear his voice, if they are, than send voice to that players who are close enough

field of players voice should not be to large because listening to 5 players at seam time is bad idea, but maybe who is closer should be louder

it would be shame to make this game with no voice

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