Protunia wrote:I think Bobik said removal if left on the ground during server reset??
That would be one way if that's the case.
I think he wants to know how item degradation will work. WIll they repairable at a penalty to the overall quality? Will there be random breaks? WIll there be any reason to craft anything but the best gear? Darkfall had a problem with pointless armors. No one in their right mind would wear padded. So what happened is you would just craft a piece of armor until you could craft something that gave better xp for the production cost. Only when you became a master crafter would anyone besides brand new players be interested in your goods.
I believe the best system is a diminishing return when you repair. The weapon should suffer an overall quality penalty and the quality should be tied to damage or crit chance. This would encourage people to buy fresh weapons, and to sell their used gear to new players, or use for training/hunting.
I'm pretty sure you won't have to worry about your gear though AFTER you die because it will probably be in someone else's inventory.