Traps

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Ecka
Alpha Tester
 
Posts: 151
Joined: 25 Apr 2014, 18:19

Traps

Post by Ecka » 12 Sep 2014, 14:20

With the terraforming, things like that would be awesome ingame
With located damage this things can be so epic :)
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some other example would be a boulder with spike on it
who are actionned between 2 three and a widowsilk
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What you think about those kinds of feature inside Lif ?


Jezbelle
Alpha Tester
 
Posts: 292
Joined: 15 May 2014, 00:22

Re: Traps

Post by Jezbelle » 12 Sep 2014, 17:19

+1 Cool!


InnocentFarmer
Alpha Tester
 
Posts: 71
Joined: 26 Apr 2014, 19:36
Location: Finland

Re: Traps

Post by InnocentFarmer » 12 Sep 2014, 19:10

I'd put so many traps close to the server 25 then wait for lulz.

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