Client/Server architecture

Have some feedback for Life is Feudal? Post it here!

Niechea
 
Posts: 1
Joined: 25 Sep 2014, 17:30

Client/Server architecture

Post by Niechea » 25 Sep 2014, 17:34

Hi,

I noticed running a server locally creates a MySQL database (correct me if I'm wrong).

Is the intention to do the same with the MMO setup... running of a big sql database?

I guess I'm concerned about it scaling.

Cheers.

Return to Feedback Section