Weekly or Bi-Weekly Devblogs

Have a suggestion or an idea for Life is Feudal: MMO ? Post it here!

Glyttek
 
Posts: 1
Joined: 02 Oct 2014, 02:16

Weekly or Bi-Weekly Devblogs

Post by Glyttek » 02 Oct 2014, 02:27

I recommend that you post updates on your coding progress every couple of weeks (even if there is no update) to prevent people from thinking your game is not in serious development.

This will take time away from coding, but will increase sales because of buyer confidence.

Many people on Steam have recently been burned by games like 'The Stomping Land' (that turned out to be a buggy cash grab). This makes regular updates to your steam and forum pages critical to prevent people from jumping ship early. Be active have your twitter accounts on your steam page. Let the internet know that you are alive as often as possible because everyone is nervous about early access games after some of the recent debacles.

Thank you very much and I hope to see your project succeed.


Vadio
 
Posts: 22
Joined: 27 Sep 2014, 17:24

Re: Weekly or Bi-Weekly Devblogs

Post by Vadio » 02 Oct 2014, 04:45

/agree


Adardoth
 
Posts: 8
Joined: 22 Sep 2014, 11:38

Re: Weekly or Bi-Weekly Devblogs

Post by Adardoth » 02 Oct 2014, 06:22

/Agree

User avatar
Drakotar
 
Posts: 15
Joined: 20 Sep 2014, 19:39
Location: United Kingdom

Re: Weekly or Bi-Weekly Devblogs

Post by Drakotar » 02 Oct 2014, 07:18

Agreed, close developer relations are essential for healthy development of the game, even a tweet with a single image would be enough :D

Return to Suggestions and Ideas