Frontal wrote:You guys still don't get it has nothing to do with the player's pc. It's the server that causing the low fps on this issue I'm talking. We need object decay or else servers will need a reset every 4-5 weeks.
It might be because we have not seen this issue pop up for us. Yes, I play on a private server that is up 24/7 (except for those annoying crashes) with player ranges from two or three up to max of 64, but we have no need for a reset and my rig handles it just fine. The server has been up since launch.