I can not start the game

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Douglaskill666
 
Posts: 8
Joined: 02 Oct 2014, 22:37

I can not start the game

Post by Douglaskill666 » 02 Oct 2014, 22:58

I bought the game two days, however the game does not start just crashes when you try to start soon (realizing build) please help me I am deeply upset by the problem

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Arrakis
 
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Location: Space

Re: I can not start the game

Post by Arrakis » 02 Oct 2014, 23:10

Does your PC meet the requirements of our game? What's your specs?


Douglaskill666
 
Posts: 8
Joined: 02 Oct 2014, 22:37

Re: I can not start the game

Post by Douglaskill666 » 09 Oct 2014, 23:27

amd fx 8350 -8gb corsair veangeance -asus radeon r9 270x- mother saber tooth 990fx- hdd sdd kingston. please help me my game not start

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Somerlot
 
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Joined: 26 Sep 2014, 01:27

Re: I can not start the game

Post by Somerlot » 10 Oct 2014, 05:42

Any logs located here?

"Steam\SteamApps\common\Life is Feudal Your Own\logs"
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Douglaskill666
 
Posts: 8
Joined: 02 Oct 2014, 22:37

Re: I can not start the game

Post by Douglaskill666 » 12 Oct 2014, 15:04

sim se encontram o arquivo de log, por favor estou muito querendo jogar mas ja estou bem chateado com o erro.

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Somerlot
 
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Joined: 26 Sep 2014, 01:27

Re: I can not start the game

Post by Somerlot » 12 Oct 2014, 15:17

Can you "attach" one of the log files? It would help to see what might be happening.
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Douglaskill666
 
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Joined: 02 Oct 2014, 22:37

Re: I can not start the game

Post by Douglaskill666 » 12 Oct 2014, 17:47

log file is here.


Douglaskill666
 
Posts: 8
Joined: 02 Oct 2014, 22:37

Re: I can not start the game

Post by Douglaskill666 » 12 Oct 2014, 17:51

advise me if it worked the log file and received


Douglaskill666
 
Posts: 8
Joined: 02 Oct 2014, 22:37

Re: I can not start the game

Post by Douglaskill666 » 12 Oct 2014, 23:26

WARN 2014-10-09 22:17:39.389 {03} <initializeCore> SimObject::registerObject() - datablock ids should be initialized via its 'id' field: SFXAmbience
ECHO 2014-10-09 22:17:39.389 {03} <initializeCore> Binding server port to default IP
ECHO 2014-10-09 22:17:39.389 {03} <initializeCore> UDP initialized on port 0
ECHO 2014-10-09 22:17:39.389 {05} <createCanvas> Attempting to create GFX device: ASUS R9 270X Series (D3D9)
ECHO 2014-10-09 22:17:39.404 {05} <createCanvas> Device created, setting adapter and enumerating modes
ECHO 2014-10-09 22:17:39.514 {05} <createCanvas> Device created sucessfully. Full parameter info:
ECHO 2014-10-09 22:17:39.514 {05} <createCanvas> Adapter: 0
ECHO 2014-10-09 22:17:39.514 {05} <createCanvas> DeviceType: D3DDEVTYPE_HAL
ECHO 2014-10-09 22:17:39.514 {05} <createCanvas> BehaviourFlags:
ECHO 2014-10-09 22:17:39.514 {05} <createCanvas> D3DCREATE_FPU_PRESERVE
ECHO 2014-10-09 22:17:39.514 {05} <createCanvas> D3DCREATE_PUREDEVICE
ECHO 2014-10-09 22:17:39.514 {05} <createCanvas> D3DCREATE_HARDWARE_VERTEXPROCESSING
ECHO 2014-10-09 22:17:39.514 {05} <createCanvas> PresetParams:
ECHO 2014-10-09 22:17:39.514 {05} <createCanvas> Width/Height: 1280x720
ECHO 2014-10-09 22:17:39.514 {05} <createCanvas> Format: 22
ECHO 2014-10-09 22:17:39.514 {05} <createCanvas> BkBf Count: 1
ECHO 2014-10-09 22:17:39.514 {05} <createCanvas> Multisampling type: D3DMULTISAMPLE_NONE
ECHO 2014-10-09 22:17:39.514 {05} <createCanvas> MS quality: 0
ECHO 2014-10-09 22:17:39.514 {05} <createCanvas> Swap Effect: 1
ECHO 2014-10-09 22:17:39.514 {05} <createCanvas> Auto DS: 1
ECHO 2014-10-09 22:17:39.514 {05} <createCanvas> DS Format: 75
ECHO 2014-10-09 22:17:39.514 {05} <createCanvas> Flags: 0
ECHO 2014-10-09 22:17:39.514 {05} <createCanvas> Cur. D3DDevice ref count=1
ECHO 2014-10-09 22:17:39.514 {05} <createCanvas> Pix version detected: 3.000000
ECHO 2014-10-09 22:17:39.514 {05} <createCanvas> Vert version detected: 3.000000
ECHO 2014-10-09 22:17:39.514 {05} <createCanvas> Maximum number of simultaneous samplers: 16
ECHO 2014-10-09 22:17:39.514 {05} <createCanvas> Number of simultaneous render targets: 4
ECHO 2014-10-09 22:17:39.514 {05} <createCanvas> Hardware occlusion query detected: Yes
ECHO 2014-10-09 22:17:39.514 {05} <createCanvas> Using Direct3D9Ex: No
ECHO 2014-10-09 22:17:39.529 {05} <createCanvas> WMIVideoInfo: DxDiag initialized
ECHO 2014-10-09 22:17:40.920 {05} <createCanvas> Initializing GFXCardProfiler (D3D9)
ECHO 2014-10-09 22:17:40.920 {05} <createCanvas> o Chipset : 'AMD Radeon Graphics Processor (0x6810)'
ECHO 2014-10-09 22:17:40.920 {05} <createCanvas> o Card : 'ASUS R9 270X Series'
ECHO 2014-10-09 22:17:40.920 {05} <createCanvas> o Version : '8.17.0010.1242'
ECHO 2014-10-09 22:17:40.920 {05} <createCanvas> - Scanning card capabilities...
ECHO 2014-10-09 22:17:40.920 {05} <createCanvas> GFXCardProfiler (D3D9) - Setting capability 'autoMipMapLevel' to 1.
ECHO 2014-10-09 22:17:40.920 {05} <createCanvas> GFXCardProfiler (D3D9) - Setting capability 'maxTextureWidth' to 16384.
ECHO 2014-10-09 22:17:40.920 {05} <createCanvas> GFXCardProfiler (D3D9) - Setting capability 'maxTextureHeight' to 16384.
ECHO 2014-10-09 22:17:40.920 {05} <createCanvas> GFXCardProfiler (D3D9) - Setting capability 'maxTextureSize' to 16384.
ECHO 2014-10-09 22:17:40.920 {05} <createCanvas> GFXCardProfiler (D3D9) - Setting capability 'maxAnisotropy' to 16.
ECHO 2014-10-09 22:17:40.920 {05} <createCanvas> GFXCardProfiler (D3D9) - Setting capability 'lerpDetailBlend' to 1.
ECHO 2014-10-09 22:17:40.920 {05} <createCanvas> GFXCardProfiler (D3D9) - Setting capability 'fourStageDetailBlend' to 1.
ECHO 2014-10-09 22:17:40.920 {05} <createCanvas> - Loading card profiles...
ECHO 2014-10-09 22:17:40.920 {05} <createCanvas> - Loaded card profile core/profile/D3D9.cs
WARN 2014-10-09 22:17:40.920 {05} <createCanvas> - No card profile core/profile/D3D9.AMDRadeonGraphicsProcessor0x6810.cs exists
WARN 2014-10-09 22:17:40.920 {05} <createCanvas> - No card profile core/profile/D3D9.AMDRadeonGraphicsProcessor0x6810.ASUSR9270XSeries.cs exists
WARN 2014-10-09 22:17:40.920 {05} <createCanvas> - No card profile core/profile/D3D9.AMDRadeonGraphicsProcessor0x6810.ASUSR9270XSeries.81700101242.cs exists
WARN 2014-10-09 22:17:40.982 {05} <createCanvas> ShaderGen: Write permission unavailable, switching to virtualized memory storage
ERRR 2014-10-09 22:17:40.982 {03} <initializeCore> 78: Unable to instantiate non-conobject class GuiVariableInspector.
ERRR 2014-10-09 22:17:41.153 {03} <initializeCore> 12: Unable to instantiate non-conobject class DbgFileView.
ECHO 2014-10-09 22:17:41.169 {06} <postVerbose> % - PostFX Manager - Executing core/scripts/client/postFx/default.postfxpreset.cs
ECHO 2014-10-09 22:17:41.169 {07} <postVerbose> % - PostFX Manager - Applying from preset
ECHO 2014-10-09 22:17:41.169 {08} <postVerbose> % - PostFX Manager - PostFX enabled
WARN 2014-10-09 22:17:41.216 {02} <[CorePackage]onStart> scripts/gui/optionsVideoDlg.cs (668): string always evaluates to 0.
WARN 2014-10-09 22:17:41.216 {02} <[CorePackage]onStart> Missing file: art/gui/optionsVideoDlg.gui!
WARN 2014-10-09 22:17:41.231 {02} <[CorePackage]onStart> SimObject::registerObject() - datablock ids should be initialized via its 'id' field: SFXDescription
WARN 2014-10-09 22:17:41.234 {02} <[CorePackage]onStart> Missing file: art/gui/optionsAudioDlg.gui!
ECHO 2014-10-09 22:17:41.259 {02} <[CorePackage]onStart> % - Initialized Core
ECHO 2014-10-09 22:17:41.259 {01} <[LiF]onStart>
--------- Initializing Directory: scripts ---------
ECHO 2014-10-09 22:17:41.259 {02} <sfxStartup> sfxStartup...
ECHO 2014-10-09 22:17:41.275 {04} <sfxInit>
FMOD Device caps:
ECHO 2014-10-09 22:17:41.275 {04} <sfxInit> OUTPUT_MULTICHANNEL
ECHO 2014-10-09 22:17:41.276 {04} <sfxInit> OUTPUT_FORMAT_PCM8
ECHO 2014-10-09 22:17:41.276 {04} <sfxInit> OUTPUT_FORMAT_PCM16
ECHO 2014-10-09 22:17:41.276 {04} <sfxInit> OUTPUT_FORMAT_PCM24
ECHO 2014-10-09 22:17:41.276 {04} <sfxInit> OUTPUT_FORMAT_PCM32
ECHO 2014-10-09 22:17:41.276 {04} <sfxInit> OUTPUT_FORMAT_PCMFLOAT

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Somerlot
 
Posts: 50
Joined: 26 Sep 2014, 01:27

Re: I can not start the game

Post by Somerlot » 13 Oct 2014, 04:15

Is this the end of the log "ECHO 2014-10-09 22:17:41.276 {04} <sfxInit> OUTPUT_FORMAT_PCMFLOAT"

or did it get cut off?
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Douglaskill666
 
Posts: 8
Joined: 02 Oct 2014, 22:37

Re: I can not start the game

Post by Douglaskill666 » 14 Oct 2014, 00:28

yes this is the end of the log

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Somerlot
 
Posts: 50
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Re: I can not start the game

Post by Somerlot » 14 Oct 2014, 04:14

Is there any kind of error message when it crashes?
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Douglaskill666
 
Posts: 8
Joined: 02 Oct 2014, 22:37

Re: I can not start the game

Post by Douglaskill666 » 15 Oct 2014, 00:16

no it just hangs and crashes and asks to report the error.

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