A Solution to the Flax problem!

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Wargamer
 
Posts: 31
Joined: 11 Oct 2014, 01:31

A Solution to the Flax problem!

Post by Wargamer » 30 Nov 2014, 04:09

You know how when you farm flax, you can see a visible entity of the crop growing? What if instead of the regular "search for wild plants" thing, we have actual entities of the wild flax that you can actually search for and then take home. This could also work with other plants too, making farming less of a hassle. (This can also help save your farms by raiders and encourage more people to cook food, since it's less of a necessity and more of a luxury).

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