Hoshiqua wrote:Dare to say it's taking too long ?..........Make constructive suggestions & criticism, and have patience.
What would you consider constructive criticism if you will attack someone for saying that updates are coming out too slowly?
They are.
Not because they are necessarily working slowly, but because they are making a very common new-team mistake of investing the full team into core elements (the guild/claim systems at the moment most likely)
Thanks to games like WoW and pretty much every FB game there is, the gaming community has lost its capacity for patience.
Unfortunately, that means games that don't Show ready improvements in development are often abandoned. Even if the reality is that the developers were working well ahead of schedule - but were working only on the more vital aspects of the game, and not those they could release quickly for players to 'see.'
They really need to set aside a few man-hours each week for 'rapid updates'
There are dozens of things in the game players are complaining about that can be fixed by a single programmer in less than an hour individually.
The inability to return to the menu after exiting a server is one.
A simple clear and drop would fix the issue, and could be done by an entry level programmer in from 10 to 20 minutes depending on precisely how they pack the data for a session. Treble it for debugging and in one hour you have a weekly update to fix a problem many of the newer users complain about.
Notice, I am not suggesting they change focus, but that they invest Some quantity of time into a regular update, even if it is on very small things (treeing defaults, verifying the close of audio at the termination of an action, etc)
As long as the players can see and actually experience improvement to the game, it isn't as important if the improvements are trivial or cosmetic, as it is that they know things Are, in fact, advancing.