Loading screen stuck on World 8/9

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Ghost_swe79
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Posts: 41
Joined: 16 Apr 2015, 12:17
Location: Sweden

Loading screen stuck on World 8/9

Post by Ghost_swe79 » 25 Jun 2015, 11:05

Hello

After the automatic server restart this morning no one can logg in anymore. it gets stuck on loading world screen 8/9 anyone knows what is the problem?

Best regards

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Ghost_swe79
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Posts: 41
Joined: 16 Apr 2015, 12:17
Location: Sweden

Re: Loading screen stuck on World 8/9

Post by Ghost_swe79 » 25 Jun 2015, 11:52

Here is the loggs one by one after the restart if anyone mabe can see what the fualt is.


# 3
ECHO 2015-06-25 12:50:40.014 {00} <NOSCOPE> Client 3 patched terrain 446 with versions 8825 / 1507 / 21068
HACK 2015-06-25 12:50:40.015 {01} <prcClient::onDisconnected> 6735 3 -1
ECHO 2015-06-25 12:50:40.016 {00} <NOSCOPE> TCPConnection::onRemove(): Connection time: 5 s. Bytes received: 7570, Bytes sent: 413651, Download: 1.5 kbps, Upload: 80.8 kbps
ECHO 2015-06-25 12:50:40.017 {00} <NOSCOPE> Player 3 detached terrain 446
ECHO 2015-06-25 12:50:40.081 {00} <NOSCOPE> Mapping string: ReadyState to index: 0
HACK 2015-06-25 12:50:54.066 {00} <NOSCOPE> SendTerObjectsStatesToClient terID=442 number=3
ECHO 2015-06-25 12:50:54.067 {00} <NOSCOPE> Client 3 patched terrain 442 with versions 115 / 145 / 6708
HACK 2015-06-25 12:50:54.069 {00} <NOSCOPE> CmChangeStore::_checkClientPatchCompleted() COMPLETED -- TerID = 442 | ID = 3
WARN 2015-06-25 12:50:54.075 {01} <GameConnection::onDataLoaded> Client 6734 have still 1 NetEvents pending to be sent... Already sent: 65
ECHO 2015-06-25 12:50:54.129 {00} <NOSCOPE> Client 3 patched terrain 444 with versions 3 / 13 / 2980
HACK 2015-06-25 12:50:54.130 {00} <NOSCOPE> CmChangeStore::_checkClientPatchCompleted() COMPLETED -- TerID = 444 | ID = 3
HACK 2015-06-25 12:50:54.386 {00} <NOSCOPE> SendTerObjectsStatesToClient terID=445 number=4
ECHO 2015-06-25 12:50:54.388 {00} <NOSCOPE> Client 3 patched terrain 445 with versions 294 / 106 / 11581
HACK 2015-06-25 12:50:54.389 {00} <NOSCOPE> CmChangeStore::_checkClientPatchCompleted() COMPLETED -- TerID = 445 | ID = 3
ECHO 2015-06-25 12:50:54.737 {00} <NOSCOPE> Client 3 patched terrain 446 with versions 8825 / 1507 / 21068
HACK 2015-06-25 12:50:54.738 {00} <NOSCOPE> CmChangeStore::_checkClientPatchCompleted() COMPLETED -- TerID = 446 | ID = 3
HACK 2015-06-25 12:50:54.898 {00} <NOSCOPE> SendTerObjectsStatesToClient terID=447 number=15
HACK 2015-06-25 12:50:54.900 {00} <NOSCOPE> SendTerObjectsOwnersToClient terID=447 number=3
ECHO 2015-06-25 12:50:54.901 {00} <NOSCOPE> Client 3 patched terrain 447 with versions 227116 / 12606 / 10414
HACK 2015-06-25 12:50:54.902 {00} <NOSCOPE> CmChangeStore::_checkClientPatchCompleted() COMPLETED -- TerID = 447 | ID = 3
HACK 2015-06-25 12:50:55.074 {00} <NOSCOPE> SendTerObjectsStatesToClient terID=448 number=9
ECHO 2015-06-25 12:50:55.075 {00} <NOSCOPE> Client 3 patched terrain 448 with versions 9221 / 1024 / 5085
HACK 2015-06-25 12:50:55.076 {00} <NOSCOPE> CmChangeStore::_checkClientPatchCompleted() COMPLETED -- TerID = 448 | ID = 3
WARN 2015-06-25 12:50:55.098 {01} <GameConnection::onDataLoaded> Client 6734 have still 1 NetEvents pending to be sent... Already sent: 74
HACK 2015-06-25 12:50:55.281 {00} <NOSCOPE> SendTerObjectsStatesToClient terID=449 number=11
ECHO 2015-06-25 12:50:55.282 {00} <NOSCOPE> Client 3 patched terrain 449 with versions 10773 / 1312 / 12911
HACK 2015-06-25 12:50:55.283 {00} <NOSCOPE> CmChangeStore::_checkClientPatchCompleted() COMPLETED -- TerID = 449 | ID = 3
ECHO 2015-06-25 12:50:55.497 {00} <NOSCOPE> Client 3 patched terrain 450 with versions 807 / 68 / 6082
HACK 2015-06-25 12:50:55.498 {00} <NOSCOPE> CmChangeStore::_checkClientPatchCompleted() COMPLETED -- TerID = 450 | ID = 3
ERRR 2015-06-25 12:51:42.879 {00} <NOSCOPE> CmSteam::onAuthResponse() - steam auth rejected (steamID=76561197989369177), reason=AuthTicketCanceled
ECHO 2015-06-25 12:51:42.880 {00} <NOSCOPE> NetInterface::sendDisconnectPacket for IP:109.78.228.100:54650 (6732)
ECHO 2015-06-25 12:51:42.881 {01} <GameConnection::onDrop> GameConnection::onDrop 6732 CR_STEAM_AUTH_REJECTED
ECHO 2015-06-25 12:51:42.882 {02} <GameConnection::onClientLeaveGame> GameConnection::onClientLeaveGame
HACK 2015-06-25 12:51:42.883 {02} <GameConnection::onClientLeaveGame> Client disconnected: 6732 Player: isServerObject: X
ECHO 2015-06-25 12:51:42.884 {01} <GameConnection::onDrop> CDROP: 6732 IP:109.78.228.100:54650
ECHO 2015-06-25 12:51:42.885 {00} <NOSCOPE> ServerManager::_unregisterPerform
ERRR 2015-06-25 12:51:42.886 {00} <NOSCOPE> ConnectedPlayersManager::_notifyAll_disconnect() - no player info found
ECHO 2015-06-25 12:51:42.887 {00} <NOSCOPE> Player 35 detached terrain 442
ECHO 2015-06-25 12:51:42.888 {00} <NOSCOPE> Player 35 detached terrain 444
ECHO 2015-06-25 12:51:42.889 {00} <NOSCOPE> Player 35 detached terrain 445
ECHO 2015-06-25 12:51:42.889 {00} <NOSCOPE> Player 35 detached terrain 446
ECHO 2015-06-25 12:51:42.890 {00} <NOSCOPE> Player 35 detached terrain 447
ECHO 2015-06-25 12:51:42.891 {00} <NOSCOPE> Player 35 detached terrain 448
ECHO 2015-06-25 12:51:42.892 {00} <NOSCOPE> Player 35 detached terrain 449
ECHO 2015-06-25 12:51:42.893 {00} <NOSCOPE> Player 35 detached terrain 450
ECHO 2015-06-25 12:51:42.894 {00} <NOSCOPE> CmMixingManager::onPlayerDisconnected()
ECHO 2015-06-25 12:51:42.895 {00} <NOSCOPE> CmMixingManager::saveIfNeed()
HACK 2015-06-25 12:51:42.896 {00} <NOSCOPE> CmCharacterInfo::~CmCharacterInfo() for character id = 35
ERRR 2015-06-25 12:51:42.897 {00} <NOSCOPE> CmInventoryPlayer::~CmInventoryPlayer() -- Deleting for char 35 | root id 1257
HACK 2015-06-25 12:51:42.897 {00} <NOSCOPE> CmSkillsPlayer::~CmSkillsPlayer() for character id = 35

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Ghost_swe79
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Posts: 41
Joined: 16 Apr 2015, 12:17
Location: Sweden

Re: Loading screen stuck on World 8/9

Post by Ghost_swe79 » 25 Jun 2015, 11:54

# malPattern
WARN 2015-06-25 12:39:44.017 {03} <loadAIs> SimObject::registerObject() - datablock ids should be initialized via its 'id' field: SpawnAnimalPattern
WARN 2015-06-25 12:39:44.018 {03} <loadAIs> SimObject::registerObject() - datablock ids should be initialized via its 'id' field: SpawnAnimalPattern
WARN 2015-06-25 12:39:44.019 {03} <loadAIs> SimObject::registerObject() - datablock ids should be initialized via its 'id' field: SpawnAnimalPattern
WARN 2015-06-25 12:39:44.020 {03} <loadAIs> SimObject::registerObject() - datablock ids should be initialized via its 'id' field: SpawnAnimalPattern
WARN 2015-06-25 12:39:44.021 {03} <loadAIs> SimObject::registerObject() - datablock ids should be initialized via its 'id' field: SpawnAnimalPattern
WARN 2015-06-25 12:39:44.022 {03} <loadAIs> SimObject::registerObject() - datablock ids should be initialized via its 'id' field: SpawnAnimalPattern
WARN 2015-06-25 12:39:44.023 {03} <loadAIs> SimObject::registerObject() - datablock ids should be initialized via its 'id' field: SpawnAnimalPattern
WARN 2015-06-25 12:39:44.024 {03} <loadAIs> SimObject::registerObject() - datablock ids should be initialized via its 'id' field: SpawnAnimalPattern
WARN 2015-06-25 12:39:44.025 {03} <loadAIs> SimObject::registerObject() - datablock ids should be initialized via its 'id' field: SpawnAnimalPattern
WARN 2015-06-25 12:39:44.026 {03} <loadAIs> SimObject::registerObject() - datablock ids should be initialized via its 'id' field: SpawnAnimalPattern
WARN 2015-06-25 12:39:44.027 {03} <loadAIs> SimObject::registerObject() - datablock ids should be initialized via its 'id' field: SpawnAnimalPattern
WARN 2015-06-25 12:39:44.029 {03} <loadAIs> SimObject::registerObject() - datablock ids should be initialized via its 'id' field: SpawnAnimalPattern
WARN 2015-06-25 12:39:44.030 {03} <loadAIs> SimObject::registerObject() - datablock ids should be initialized via its 'id' field: SpawnAnimalPattern
ECHO 2015-06-25 12:39:44.031 {03} <loadAIs> PassabilityWorldMap::Initialize(): limits: x_min: 0, x_max: 3065, y_min: 0, y_max: 3065
ECHO 2015-06-25 12:39:44.032 {03} <loadAIs> PassabilityWorldMap::Do_load_map_from_disk(): reading from 'data/passabilityMaps/cached/w7780/pmc1w7780-1434434519.pmap'
ECHO 2015-06-25 12:39:48.517 {03} <loadAIs> PassabilityWorldMap::Load_map_from_disk(): VolumesMap loaded
ECHO 2015-06-25 12:40:51.893 {03} <loadAIs> PassabilityWorldMap::Load_map_from_disk(): PassabilityMap loaded, limits: x_min: 0, x_max: 3065, y_min: 0, y_max: 3065
ECHO 2015-06-25 12:40:51.894 {03} <loadAIs> PassabilityWorldMap::Load_map_from_disk() - status: success
ECHO 2015-06-25 12:40:51.895 {03} <loadAIs> PassabilityWorldMap::Load_map_from_disk(): finished in (67.863, 0.001)
WARN 2015-06-25 12:40:51.896 {03} <loadAIs> Fill_volumes_world_map calc time: 0
WARN 2015-06-25 12:40:51.896 {03} <loadAIs> Fill_items_set started
WARN 2015-06-25 12:40:54.400 {03} <loadAIs> Fill_items_set finished: 2.504
ECHO 2015-06-25 12:40:54.401 {03} <loadAIs> PassabilityWorldMap::Initialize finished in 70.37

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Azzerhoden
Alpha Tester
 
Posts: 1621
Joined: 08 May 2014, 17:44

Re: Loading screen stuck on World 8/9

Post by Azzerhoden » 01 Jul 2015, 20:49

After the July 1 patch, still having the same issue. Latest logs from the client:
Code: Select all
ECHO 2015-07-01 13:38:27.901 {00} <NOSCOPE> CmPatchEvent::process() - terID=445. geo=65, obj=11, forest=29362. IsCompleted=1
HACK 2015-07-01 13:38:28.070 {00} <NOSCOPE> # CmClaimsManager::TerrainLoaded() - loaded 446 [T:NONE:0x2D98]
HACK 2015-07-01 13:38:28.070 {00} <NOSCOPE> # cClaimsGeoCache::initClaimsGeoCacheOneTer() - loaded 446 [T:NONE:0x2D98]
ERRR 2015-07-01 13:38:28.070 {00} <NOSCOPE> # sClaim::getPosition() - Bad position [T:NONE:0x2D98]
ERRR 2015-07-01 13:38:28.070 {00} <NOSCOPE> # sClaim::getPosition() - Bad position [T:NONE:0x2D98]
HACK 2015-07-01 13:38:28.070 {00} <NOSCOPE> # CmClaimsManager::fillClaimsGeoCache() timing=0.012 sec [T:NONE:0x2D98]
WARN 2015-07-01 13:38:29.234 {00} <NOSCOPE> # Success in Forest::onPatched(U32 terID) -- 446 [T:NONE:0x2D98]
ECHO 2015-07-01 13:38:29.234 {00} <NOSCOPE> # TerrainAttachEvent::SendAttachTer() - sending TerrainAttachEvent to srv 1 for ter 446, versions (344/36/52283) [T:NONE:0x2D98]
HACK 2015-07-01 13:38:29.267 {00} <NOSCOPE> # TerrainDeformer::_registerTerrain(447)! [T:NONE:0x2D98]
ECHO 2015-07-01 13:38:29.400 {00} <NOSCOPE> CmPatchEvent::process() - terID=446. geo=344, obj=36, forest=52283. IsCompleted=1
HACK 2015-07-01 13:38:29.504 {00} <NOSCOPE> # CmClaimsManager::TerrainLoaded() - loaded 447 [T:NONE:0x2D98]
HACK 2015-07-01 13:38:29.504 {00} <NOSCOPE> # cClaimsGeoCache::initClaimsGeoCacheOneTer() - loaded 447 [T:NONE:0x2D98]
ERRR 2015-07-01 13:38:29.504 {00} <NOSCOPE> # sClaim::getPosition() - Bad position [T:NONE:0x2D98]
ERRR 2015-07-01 13:38:29.504 {00} <NOSCOPE> # sClaim::getPosition() - Bad position [T:NONE:0x2D98]
HACK 2015-07-01 13:38:29.534 {00} <NOSCOPE> # CmClaimsManager::fillClaimsGeoCache() timing=0.012 sec [T:NONE:0x2D98]
WARN 2015-07-01 13:38:29.736 {00} <NOSCOPE> # Success in Forest::onPatched(U32 terID) -- 447 [T:NONE:0x2D98]
ECHO 2015-07-01 13:38:29.736 {00} <NOSCOPE> # TerrainAttachEvent::SendAttachTer() - sending TerrainAttachEvent to srv 1 for ter 447, versions (87/16/11580) [T:NONE:0x2D98]
HACK 2015-07-01 13:38:29.769 {00} <NOSCOPE> # TerrainDeformer::_registerTerrain(448)! [T:NONE:0x2D98]
HACK 2015-07-01 13:38:29.868 {00} <NOSCOPE> # CmClaimsManager::TerrainLoaded() - loaded 448 [T:NONE:0x2D98]
HACK 2015-07-01 13:38:29.868 {00} <NOSCOPE> # cClaimsGeoCache::initClaimsGeoCacheOneTer() - loaded 448 [T:NONE:0x2D98]
ERRR 2015-07-01 13:38:29.868 {00} <NOSCOPE> # sClaim::getPosition() - Bad position [T:NONE:0x2D98]
ERRR 2015-07-01 13:38:29.868 {00} <NOSCOPE> # sClaim::getPosition() - Bad position [T:NONE:0x2D98]
HACK 2015-07-01 13:38:29.868 {00} <NOSCOPE> # CmClaimsManager::fillClaimsGeoCache() timing=0.012 sec [T:NONE:0x2D98]
ECHO 2015-07-01 13:38:29.931 {00} <NOSCOPE> CmPatchEvent::process() - terID=447. geo=87, obj=16, forest=11580. IsCompleted=1
WARN 2015-07-01 13:38:30.011 {00} <NOSCOPE> # [Material::mapMaterial] - Cannot map unnamed Material [T:NONE:0x2D98]
WARN 2015-07-01 13:38:30.011 {00} <NOSCOPE> # [Material::mapMaterial] - Cannot map unnamed Material [T:NONE:0x2D98]
WARN 2015-07-01 13:38:30.106 {00} <NOSCOPE> # [Material::mapMaterial] - Cannot map unnamed Material [T:NONE:0x2D98]
WARN 2015-07-01 13:38:30.405 {00} <NOSCOPE> # Success in Forest::onPatched(U32 terID) -- 448 [T:NONE:0x2D98]
ECHO 2015-07-01 13:38:30.405 {00} <NOSCOPE> # TerrainAttachEvent::SendAttachTer() - sending TerrainAttachEvent to srv 1 for ter 448, versions (399/15/11729) [T:NONE:0x2D98]
HACK 2015-07-01 13:38:30.435 {00} <NOSCOPE> # TerrainDeformer::_registerTerrain(449)! [T:NONE:0x2D98]
ECHO 2015-07-01 13:38:30.635 {00} <NOSCOPE> CmPatchEvent::process() - terID=448. geo=399, obj=15, forest=11729. IsCompleted=1
HACK 2015-07-01 13:38:30.770 {00} <NOSCOPE> # CmClaimsManager::TerrainLoaded() - loaded 449 [T:NONE:0x2D98]
HACK 2015-07-01 13:38:30.770 {00} <NOSCOPE> # cClaimsGeoCache::initClaimsGeoCacheOneTer() - loaded 449 [T:NONE:0x2D98]
ERRR 2015-07-01 13:38:30.770 {00} <NOSCOPE> # sClaim::getPosition() - Bad position [T:NONE:0x2D98]
ERRR 2015-07-01 13:38:30.770 {00} <NOSCOPE> # sClaim::getPosition() - Bad position [T:NONE:0x2D98]
HACK 2015-07-01 13:38:30.770 {00} <NOSCOPE> # CmClaimsManager::fillClaimsGeoCache() timing=0.017 sec [T:NONE:0x2D98]
WARN 2015-07-01 13:38:30.770 {00} <NOSCOPE> # [Material::mapMaterial] - Cannot map unnamed Material [T:NONE:0x2D98]
WARN 2015-07-01 13:38:31.402 {00} <NOSCOPE> # Success in Forest::onPatched(U32 terID) -- 449 [T:NONE:0x2D98]
ECHO 2015-07-01 13:38:31.402 {00} <NOSCOPE> # TerrainAttachEvent::SendAttachTer() - sending TerrainAttachEvent to srv 1 for ter 449, versions (263/38/32570) [T:NONE:0x2D98]
HACK 2015-07-01 13:38:31.435 {00} <NOSCOPE> # TerrainDeformer::_registerTerrain(450)! [T:NONE:0x2D98]
ECHO 2015-07-01 13:38:31.568 {00} <NOSCOPE> CmPatchEvent::process() - terID=449. geo=263, obj=38, forest=32570. IsCompleted=1
HACK 2015-07-01 13:38:31.709 {00} <NOSCOPE> # CmClaimsManager::TerrainLoaded() - loaded 450 [T:NONE:0x2D98]
HACK 2015-07-01 13:38:31.709 {00} <NOSCOPE> # cClaimsGeoCache::initClaimsGeoCacheOneTer() - loaded 450 [T:NONE:0x2D98]
ERRR 2015-07-01 13:38:31.709 {00} <NOSCOPE> # sClaim::getPosition() - Bad position [T:NONE:0x2D98]
ERRR 2015-07-01 13:38:31.709 {00} <NOSCOPE> # sClaim::getPosition() - Bad position [T:NONE:0x2D98]
HACK 2015-07-01 13:38:31.710 {00} <NOSCOPE> # CmClaimsManager::fillClaimsGeoCache() timing=0.019 sec [T:NONE:0x2D98]
WARN 2015-07-01 13:38:31.972 {00} <NOSCOPE> # Success in Forest::onPatched(U32 terID) -- 450 [T:NONE:0x2D98]
ECHO 2015-07-01 13:38:31.972 {00} <NOSCOPE> # TerrainAttachEvent::SendAttachTer() - sending TerrainAttachEvent to srv 1 for ter 450, versions (238/18/14474) [T:NONE:0x2D98]
ECHO 2015-07-01 13:38:32.171 {00} <NOSCOPE> CmPatchEvent::process() - terID=450. geo=238, obj=18, forest=14474. IsCompleted=1
HACK 2015-07-01 13:40:28.688 {00} <NOSCOPE> GuiCanvas::pushDialogControl( GuiControl("ConsoleDlg",layer=99,center=false));
HACK 2015-07-01 13:41:19.152 {00} <NOSCOPE> GuiCanvas::popDialogControl( GuiControl("ConsoleDlg"));
ECHO 2015-07-01 13:41:32.786 {00} <NOSCOPE> Window focus status changed: focus: 0
ECHO 2015-07-01 13:41:32.787 {00} <NOSCOPE>   Using background sleep time: 25
ECHO 2015-07-01 13:42:36.702 {00} <NOSCOPE> [SFXController] ip=2: slot=2: state=AudioPeacefulState: Play


Code: Select all
HACK 2015-07-01 15:38:13.053 {00} <NOSCOPE> CmChangeStore::_checkClientPatchCompleted() SEND PATCH -- TerID = 446 | ID = 3
WARN 2015-07-01 15:38:13.053 {00} <NOSCOPE> TCP: Sending NetEvent 'CmPatchEvent' over 'ch_3'(2925)
ECHO 2015-07-01 15:38:13.053 {00} <NOSCOPE> Player 3 detached terrain 446
WARN 2015-07-01 15:38:13.163 {00} <NOSCOPE> TCP: Got TCPNetEvent 'YoPatchTerrainAttachEvent' via tcp 'ch_3'(2925)
HACK 2015-07-01 15:38:13.163 {00} <NOSCOPE> CmChangeStore::_checkClientPatchCompleted() SEND PATCH -- TerID = 449 | ID = 3
WARN 2015-07-01 15:38:13.163 {00} <NOSCOPE> TCP: Sending NetEvent 'CmPatchEvent' over 'ch_3'(2925)
ECHO 2015-07-01 15:38:13.163 {00} <NOSCOPE> Player 3 detached terrain 449
WARN 2015-07-01 15:38:13.272 {00} <NOSCOPE> TCP: Got TCPNetEvent 'YoPatchTerrainAttachEvent' via tcp 'ch_3'(2925)
HACK 2015-07-01 15:38:13.272 {00} <NOSCOPE> CmChangeStore::_checkClientPatchCompleted() SEND PATCH -- TerID = 446 | ID = 3
WARN 2015-07-01 15:38:13.272 {00} <NOSCOPE> TCP: Sending NetEvent 'CmPatchEvent' over 'ch_3'(2925)
ECHO 2015-07-01 15:38:13.272 {00} <NOSCOPE> Player 3 detached terrain 446
WARN 2015-07-01 15:38:13.381 {00} <NOSCOPE> TCP: Got TCPNetEvent 'YoPatchTerrainAttachEvent' via tcp 'ch_3'(2925)
HACK 2015-07-01 15:38:13.381 {00} <NOSCOPE> CmChangeStore::_checkClientPatchCompleted() SEND PATCH -- TerID = 449 | ID = 3
WARN 2015-07-01 15:38:13.381 {00} <NOSCOPE> TCP: Sending NetEvent 'CmPatchEvent' over 'ch_3'(2925)
HACK 2015-07-01 15:38:13.381 {00} <NOSCOPE> CmChangeStore::_sendPatchToClient() -- TerID = 449 | ID = 3
ECHO 2015-07-01 15:38:13.381 {00} <NOSCOPE> Client 3 patched terrain 449 with versions 263 / 38 / 32570
ECHO 2015-07-01 15:38:13.381 {00} <NOSCOPE> Player 3 detached terrain 449
WARN 2015-07-01 15:38:13.490 {00} <NOSCOPE> TCP: Got TCPNetEvent 'YoPatchTerrainAttachEvent' via tcp 'ch_3'(2925)
HACK 2015-07-01 15:38:13.490 {00} <NOSCOPE> CmChangeStore::_checkClientPatchCompleted() SEND PATCH -- TerID = 446 | ID = 3
WARN 2015-07-01 15:38:13.490 {00} <NOSCOPE> TCP: Sending NetEvent 'CmPatchEvent' over 'ch_3'(2925)
ECHO 2015-07-01 15:38:13.490 {00} <NOSCOPE> Player 3 detached terrain 446
WARN 2015-07-01 15:38:13.599 {00} <NOSCOPE> TCP: Got TCPNetEvent 'YoPatchTerrainAttachEvent' via tcp 'ch_3'(2925)
HACK 2015-07-01 15:38:13.599 {00} <NOSCOPE> CmChangeStore::_checkClientPatchCompleted() SEND PATCH -- TerID = 446 | ID = 3
WARN 2015-07-01 15:38:13.599 {00} <NOSCOPE> TCP: Sending NetEvent 'CmPatchEvent' over 'ch_3'(2925)
ECHO 2015-07-01 15:38:13.599 {00} <NOSCOPE> Player 3 detached terrain 446
WARN 2015-07-01 15:38:13.724 {00} <NOSCOPE> TCP: Got TCPNetEvent 'YoPatchTerrainAttachEvent' via tcp 'ch_3'(2925)
HACK 2015-07-01 15:38:13.724 {00} <NOSCOPE> CmChangeStore::_checkClientPatchCompleted() SEND PATCH -- TerID = 446 | ID = 3
WARN 2015-07-01 15:38:13.724 {00} <NOSCOPE> TCP: Sending NetEvent 'CmPatchEvent' over 'ch_3'(2925)
ECHO 2015-07-01 15:38:13.724 {00} <NOSCOPE> Player 3 detached terrain 446
WARN 2015-07-01 15:38:13.849 {00} <NOSCOPE> TCP: Got TCPNetEvent 'YoPatchTerrainAttachEvent' via tcp 'ch_3'(2925)
HACK 2015-07-01 15:38:13.849 {00} <NOSCOPE> CmChangeStore::_checkClientPatchCompleted() SEND PATCH -- TerID = 446 | ID = 3
WARN 2015-07-01 15:38:13.849 {00} <NOSCOPE> TCP: Sending NetEvent 'CmPatchEvent' over 'ch_3'(2925)
HACK 2015-07-01 15:38:13.849 {00} <NOSCOPE> CmChangeStore::_sendPatchToClient() -- TerID = 446 | ID = 3
ECHO 2015-07-01 15:38:13.849 {00} <NOSCOPE> Client 3 patched terrain 446 with versions 344 / 36 / 52283
HACK 2015-07-01 15:38:13.849 {01} <prcClient::onDisconnected> 2925 3 -1
ECHO 2015-07-01 15:38:13.849 {00} <NOSCOPE> TCPConnection::onRemove(): Connection time: 62 s. Bytes received: 16904, Bytes sent: 14791348, Download: 0.3 kbps, Upload: 233.0 kbps
ECHO 2015-07-01 15:38:13.849 {00} <NOSCOPE> Player 3 detached terrain 446
ECHO 2015-07-01 15:38:13.974 {00} <NOSCOPE> Mapping string: ReadyState to index: 0
HACK 2015-07-01 15:38:41.289 {00} <NOSCOPE> SendTerObjectsStatesToClient terID=443 number=3
ECHO 2015-07-01 15:38:41.289 {00} <NOSCOPE> Client 3 patched terrain 443 with versions 252 / 69 / 32597
HACK 2015-07-01 15:38:41.289 {00} <NOSCOPE> CmChangeStore::_checkClientPatchCompleted() COMPLETED -- TerID = 443 | ID = 3
ECHO 2015-07-01 15:38:41.555 {00} <NOSCOPE> Client 3 patched terrain 444 with versions 1 / 1 / 6931
HACK 2015-07-01 15:38:41.555 {00} <NOSCOPE> CmChangeStore::_checkClientPatchCompleted() COMPLETED -- TerID = 444 | ID = 3
ECHO 2015-07-01 15:38:42.553 {00} <NOSCOPE> Client 3 patched terrain 445 with versions 65 / 11 / 29362
HACK 2015-07-01 15:38:42.553 {00} <NOSCOPE> CmChangeStore::_checkClientPatchCompleted() COMPLETED -- TerID = 445 | ID = 3
ECHO 2015-07-01 15:38:44.051 {00} <NOSCOPE> Client 3 patched terrain 446 with versions 344 / 36 / 52283
HACK 2015-07-01 15:38:44.051 {00} <NOSCOPE> CmChangeStore::_checkClientPatchCompleted() COMPLETED -- TerID = 446 | ID = 3
ECHO 2015-07-01 15:38:44.550 {00} <NOSCOPE> Client 3 patched terrain 447 with versions 87 / 16 / 11580
HACK 2015-07-01 15:38:44.550 {00} <NOSCOPE> CmChangeStore::_checkClientPatchCompleted() COMPLETED -- TerID = 447 | ID = 3
ECHO 2015-07-01 15:38:45.252 {00} <NOSCOPE> Client 3 patched terrain 448 with versions 399 / 15 / 11729
HACK 2015-07-01 15:38:45.252 {00} <NOSCOPE> CmChangeStore::_checkClientPatchCompleted() COMPLETED -- TerID = 448 | ID = 3
ECHO 2015-07-01 15:38:46.219 {00} <NOSCOPE> Client 3 patched terrain 449 with versions 263 / 38 / 32570
HACK 2015-07-01 15:38:46.219 {00} <NOSCOPE> CmChangeStore::_checkClientPatchCompleted() COMPLETED -- TerID = 449 | ID = 3
HACK 2015-07-01 15:38:46.796 {00} <NOSCOPE> SendTerObjectsStatesToClient terID=450 number=1
ECHO 2015-07-01 15:38:46.796 {00} <NOSCOPE> Client 3 patched terrain 450 with versions 238 / 18 / 14474
HACK 2015-07-01 15:38:46.796 {00} <NOSCOPE> CmChangeStore::_checkClientPatchCompleted() COMPLETED -- TerID = 450 | ID = 3
WARN 2015-07-01 15:38:46.827 {01} <GameConnection::onDataLoaded> Client 2924 have still 1 NetEvents pending to be sent... Already sent: 47
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Bloodpunk
 
Posts: 68
Joined: 07 Nov 2014, 09:06
Location: Perpignan

Re: Loading screen stuck on World 8/9

Post by Bloodpunk » 04 Aug 2015, 15:06

try to switch windows mode or full screen.
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Azzerhoden
Alpha Tester
 
Posts: 1621
Joined: 08 May 2014, 17:44

Re: Loading screen stuck on World 8/9

Post by Azzerhoden » 05 Aug 2015, 01:41

I am still having this issue with the instance where it existed before. Switching windows mode did not work. I can load the server logs if you'd like. Ir if you have some other logging tools you would like me to load up and run, just let me know. I have complete control over this server.

I have a semi-decent backup of this server before it suffered from this issue as well. I say semi-decent as I have to complete some prep-work before.
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Kingdom of Hyperion founding Duchy - A practical RP Community est. 1999 - Apply Today!

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