by
Blackberrygoo
» 20 Feb 2016, 01:07
Well I would rather see about animal Ai , as of right now the reactions and ai of the animals is terribly broken or something .. This is how everyone hunts in life is feudal your own : get close to animal , throw stuff at it repeatedly and watch it stand there until It dies , and sometimes get it to run at you out of anger. Also taming an animal doesn't make much sense : throw a rock at an animal and have your friend bolt towards it and feed it apples , for some reason it doesn't mind the stranger dashing at it after a rock incident but it's scared of the person who threw the rock in the first place .. Ai needs reworking , it should be hard to get close to animals and for that crossbows and bows have to be reworked to be more powerful to wildlife , that way we can have more responsive ai . Hunting and wildlife in general is silly in this game .
And at above : NPCs definition is literally any non player controlled character , so by definition the natives are NPCS!