Hello all
This concept looks awesome and I can't wait for it to be greenlight .;P. But i do have some questions/ideas regarding the game. To note I have not played the alpha yet (but look forward too) and i am going of videos/screen shots and the FAQ/info pages.
1.) I was reading about cooking when i noticed that 100 quality fish when cooked (fried) goes DOWN to 20 quality? Unless i missed something it would seem that processing food (smoking/frying/baking) would increase the value of it?
2.) With the free form building how would underground buildings go (I'm not sure how buildings are 'registered', what would count as a building)? Will the decay be realistic (Including if it is possible underground building)? Do the parts snap to grids/blocks? Also there is another game in alpha that I have been following closely (actually pretty fun atm ;P) that has a very cool free form building system (limited to planks and wood sheets atm): http://www.thedeadlinger.com/
3.) How will materials/resources/items be stored? Can we make storerooms where we can dump items (not just use chests or crates)? Will items have a weight value and is the backpacks/storage grid based?
4.) Item degradation? Is it in the game and is it realistic?
5.) With all the info on your website it would be nice to have one page where we can expand sections to read in order because having several tabs open can be annoying .
I think that's it for now, any clarification welcome and can't wait for green light guys, good luck
Edit: While emoticons are cool having them auto replace normal text can be annoying but thats jut my opinion (although the colon emoticon is very annoying ;P)