Proximo wrote:Is this map actually to scale? If it is correct then I would recommend adding a legend that specifies size and distances.
finalreview wrote:Great idea, only suggestion is to make the green background of the zoomed in red box to be solid and not low opacity. Kind of makes it look like the terrain under the circles is what is in the small box.
Sting5 wrote:Good contribute dear sir, greatly appreciate it But it seems that the map wouldn't be big enough for huge community. But if measurement is perfect, then it seems like 3000-4000 players would populate the map to look like a decent solid village. Am I wrong?
Not sure if there will only be one server. Maybe for alpha. But for latter game stages they will have to open servers in every strategic region to keep the quality of latency.Kossako wrote:There are around 400 x 1km x1 km and assuming there will be around 100 people living in such spot we have 40 000 players. I would divide it by 2 because not all spots will be possible to occupy but that is still impressive number per one server.
Sting5 wrote:Not sure if there will only be one server. Maybe for alpha. But for latter game stages they will have to open servers in every strategic region to keep the quality of latency.Kossako wrote:There are around 400 x 1km x1 km and assuming there will be around 100 people living in such spot we have 40 000 players. I would divide it by 2 because not all spots will be possible to occupy but that is still impressive number per one server.
Sting5 wrote:Not sure if there will only be one server. Maybe for alpha. But for latter game stages they will have to open servers in every strategic region to keep the quality of latency.Kossako wrote:There are around 400 x 1km x1 km and assuming there will be around 100 people living in such spot we have 40 000 players. I would divide it by 2 because not all spots will be possible to occupy but that is still impressive number per one server.
Kossako wrote:Created a simple map showing how large particular claims would be on map.
It's scaled in pixels. Proportions are almost perfect.
All info about land claims taken from:
http://lifeisfeudal.gamepedia.com/Claim
Enjoy.
THAT'S what I meant saying multiple servers. Multiple physical servers GreatBobik wrote:About servers talk:
We gonna have one world so far. BUT technically there IS a cluster of 6 physical servers +1 for Database + 1 for different utility needs. And all those servers are working for that single world. We really hope that should be enough for 5-8k simultaneous online, but only real stress tests can prove it.
Bobik wrote:About servers talk:
We gonna have one world so far. BUT technically there IS a cluster of 6 physical servers +1 for Database + 1 for different utility needs. And all those servers are working for that single world. We really hope that should be enough for 5-8k simultaneous online, but only real stress tests can prove it.
SaresITA89 wrote:Bobik wrote:About servers talk:
We gonna have one world so far. BUT technically there IS a cluster of 6 physical servers +1 for Database + 1 for different utility needs. And all those servers are working for that single world. We really hope that should be enough for 5-8k simultaneous online, but only real stress tests can prove it.
Ok, there are more servers (obviously)
But my question is: there will be more worlds? or will it be like EVE and Mortal Online?
I would prefer to increase the map and increasing the number of servers so as not stress them
SaresITA89 wrote:Ok, there are more servers (obviously)
But my question is: there will be more worlds? or will it be like EVE and Mortal Online?
I would prefer to increase the map and increasing the number of servers so as not stress them
Bobik wrote:SaresITA89 wrote:Ok, there are more servers (obviously)
But my question is: there will be more worlds? or will it be like EVE and Mortal Online?
I would prefer to increase the map and increasing the number of servers so as not stress them
We had not yet decided. Our technology allows us to add new game servers almost on the run, so we can expand current continent by adding a new and bigger one to the west, for instance.
Thing is, that new lands are good when there are enough players to settle them without turning an original continent into a deserted area. There are a lot of cons and pros for each of variant and I really do believe it is VERY early to talk about that.
Bobik wrote:About servers talk:
We gonna have one world so far. BUT technically there IS a cluster of 6 physical servers +1 for Database + 1 for different utility needs. And all those servers are working for that single world. We really hope that should be enough for 5-8k simultaneous online, but only real stress tests can prove it.
P.S. It is actually 1022 meters in each small square.
Uno wrote:someone claimed it?