big bug after some hours of playing

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Gms0012
 
Posts: 166
Joined: 23 Feb 2015, 08:49

big bug after some hours of playing

Post by Gms0012 » 06 May 2016, 18:54

we wiped two times and get every time the same error after playing some hours

at the moment the server doesnt start anymore!

what is this for a bug - we never had problems with the game in the last 12 month but after the last two patches the game is broken (we wiped yesterday and today the same problem)

WARN 2016-05-06 20:27:07.804 {02} <createWorld> [0] DB::RS(1 ms) SELECT `ObjectsVersion` FROM `terrain_blocks` WHERE `ID`=447
ERRR 2016-05-06 20:27:07.804 {02} <createWorld> [0] CmObjectManager::_determineTypeForNewObject() - invalid object type
ERRR 2016-05-06 20:27:07.804 {02} <createWorld> [0] CmObjectManager::MakeObject() - invalid object type
ERRR 2016-05-06 20:27:07.804 {02} <createWorld> [0] CmObjectManager::MakeObject() - can't create object
ERRR 2016-05-06 20:27:07.804 {02} <createWorld> [0] CmObjectManager::MakeAndStoreObjectRepresentation() - invalid ibject
ERRR 2016-05-06 20:27:07.804 {02} <createWorld> [0] CmObjectManager::LoadRegisteredObjectsByTer() - can't load objects for ter 447
ERRR 2016-05-06 20:27:07.804 {02} <createWorld> [0] TerrainDeformer::_attachTerrain_server() - can't load objects for ter 447
ERRR 2016-05-06 20:27:07.804 {02} <createWorld> [0] Fatal: Can't init terrain list (mirror path=""). Terminating.
ERRR 2016-05-06 20:27:07.820 {03} <[shutdownRequest]quit> [0] Quit requested!!!
ERRR 2016-05-06 20:27:07.820 {03} <[shutdownRequest]quit> [0] Shutting down!!!
ECHO 2016-05-06 20:27:07.820 {05} <destroyWorld> [0] *** ENDING MISSION
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Gms0012
 
Posts: 166
Joined: 23 Feb 2015, 08:49

Re: big bug after some hours of playing

Post by Gms0012 » 06 May 2016, 19:05

you have my complete server logs at Request #462

MANY GUYS AT STEAM DOES HAVE THIS PROBLEM!!!!
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Ishamael
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Joined: 07 Feb 2014, 21:55

Re: big bug after some hours of playing

Post by Ishamael » 06 May 2016, 19:08

Did you destroy your previous database? It looks like you left the old database and just re-installed the server files.

Also, you could be getting trolled by some new crash exploit. Can you look in the database and see what object is failing?

I don't know what item has id 447...
Last edited by Ishamael on 06 May 2016, 19:11, edited 1 time in total.
"Yes, Betrayer of Hope. They gave me the name to revile me, but I will yet make them kneel and worship it."
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Gms0012
 
Posts: 166
Joined: 23 Feb 2015, 08:49

Re: big bug after some hours of playing

Post by Gms0012 » 06 May 2016, 19:10

i dropped the old one

many guys on steam report this issue
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Ishamael
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Joined: 07 Feb 2014, 21:55

Re: big bug after some hours of playing

Post by Ishamael » 06 May 2016, 19:13

Maybe look here?
opt-script-reduce-objects-patch-t13724/

I have no idea what bug you're running into. Might have to wait for staff answer.
"Yes, Betrayer of Hope. They gave me the name to revile me, but I will yet make them kneel and worship it."
—Ishamael

Dovie'andi se tovya sagain.


Gms0012
 
Posts: 166
Joined: 23 Feb 2015, 08:49

Re: big bug after some hours of playing

Post by Gms0012 » 06 May 2016, 19:22

thx for you help

but it did not work...

:( so we have to wait for the devs
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Cattoaster
 
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Joined: 03 Nov 2014, 16:13
Location: Medieval Germany

Re: big bug after some hours of playing

Post by Cattoaster » 06 May 2016, 21:58

Hej Gms0012,

the ID 447 is a terrain tile (#447). The table 'terrain_blocks' contains all recent changes for forest, geo (ground) and objects (like moveable and unmoveable objects) for each terrain tile. The decisive point is 'ObjectsVersion' from the table 'terrain_blocks' has to match with the latest 'Version' entry in the table 'objects_patch' for this specific tile.

Unless I'm mistaken, you've placed a cog on your map, right? Could this be the cause of this error?


Gms0012
 
Posts: 166
Joined: 23 Feb 2015, 08:49

Re: big bug after some hours of playing

Post by Gms0012 » 07 May 2016, 05:31

the cog isnt the error, because we did a restart after this and there was no bug

but i will keep an eye on your description.

thanks
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