It has to be that way or people will just plant a bunch of small personal claims and block kingdoms from even forming and being able to be in the game.
One thing about those renting land around the main city it will be unable to be attacked ever.
Also what if a Kingdom makes a claim that overlaps another Kingdom's claim area? Will they be required to move? Or is this even possible?
It would seem if personal land claims can be over lapped than so should realm claims territory when founded or as they expand.
These realm claims can expand as well over time so planting a personal claim near a newly formed realm would be a bad idea as they can easily cover personal claims later on.
Realm Claim0 cells with a Tier 1 guild Monument
Approx.
2,500 cells wide (Town claim area is excluded). Circular areas within a radius of 90 meters from Tier 2 guild Fine Monument
Approx.
7,500 cells wide (Town claim area is excluded). Circular areas within a radius of 120 meters from Tier 3 guild Great Monument
Approx.
18,850 cells wide (Town claim area is excluded). Circular areas within a radius of 170 meters from Tier 4 guild Glorious Monument
A plot of a land that is the property of a guild and its leader. There is NO protection for movable and unmovable objects on that type of claim and no access rights can be set. The only advantage with these types of claims is that guild leaders can grant and revoke rights for personal claims to any player on that territory. In other words, a guild leader can decide who can reside on these lands and who can not.
Trespassing on a realm claim can not be punished with an alignment loss, but still will turn a trespasser into a criminal.