Cian wrote:1. If a player wants to clear cut a forest and not replant, what is to stop him or her? Do they care if they can't craft? They will simply move to another area.
Clear Cutting for Griefing will likely happen. The only people who care about planting trees are the ones who plan to live in an area. People on the move don't care about replanting trees.
You should remember that it's not like they can just put 1000 wood in their backpack and move along few hundred metres further just like that. They will have to move back and forth with a cart to transport all this, nobody will really do that unless they will really have to.
Also they need to store all that wood somewhere, that means having some shelter nearby. And if someone will just cut trees down just like that, then it will serve purpose for other players who will just come and grab it.
Cian wrote:2. If a player wants to dig tunnels all around a person's personal plot to mess with their ability to expand, what is to stop them?
Players will terrain grief. I don't believe for one second that "because it's hard" will stop them. It takes on average 3-5 minutes to open one block of mine tunnel in wurm yet people will spend hours griefing a claim.
Tunnels will collapse in time especially if they are not covered with other player's claim. And players playing solo won't really waste their limited cell they can claim just to cover some ground nearby other player settlement, because therefore they will lose their ability to build on their protected area.
Cian wrote:3. Decay.
I will accept that decay will solve some of these problems. Natural tree regrowth and tunnel collapse are the only tools that will stop other forms of griefing though.
I know I sound like the guy screaming that the sky is falling when we discuss this stuff but I've been playing Sandbox games all my life. I've seen video game trolling and griefing at it's finest.
Any way that a player can possibly abuse a mechanic to grief another player no matter how hard or time consuming it is, should be studied and evaluated for balancing.
I promise you. If you don't sit around thinking of ways to abuse a system, some player somewhere will.
Remember that people will pay for:
- 1. The game itself
- 2. Each new character they will create
That means they won't really waste that money only for a purpose of griefing, and even if there will be few rich kids with purpose of screwing around then it will be just few of them, and they won't do much harm really, they will get bored easly and either leave or start playing seriously.
You really have nothing to worry about here, game is getting really serious when there is a cash that people put in.