Ranged Weapons far too unprecise...

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TK300
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Ranged Weapons far too unprecise...

Post by TK300 » 28 Nov 2015, 12:23

The random excursion of projectiles, be it from the slingshot, the bow or the crossbow is in every case far too high, these weapons are almost useless (especially the crossbow) in a combat^^
you cant even hit a large animal like a horse at closest distance certainly.
I think the random excursion of the projectiles should be nearly removed. instead of that it should depent on the players aiming where your projectile goes. To make aiming not too easy that way you should remove the crossair at all (or at least the center dot).

Have you guys ever shot a bow or something like this in RL??

Hitting a target with ranged weapons is just a game of chance right now.. it has nothing to do with realism, i really think this should be changed...

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Airco
 
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Re: Ranged Weapons far too unprecise...

Post by Airco » 28 Nov 2015, 12:36

depends on your char its stats
intelect is to low for you if i am not wrong
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Naimed
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Re: Ranged Weapons far too unprecise...

Post by Naimed » 30 Nov 2015, 14:16

I guess you need some practice...

And remember for better efficiency:

Throwing Weaponry it depends on Agility and Willpower.
Crossbows Mastery > Agility and Strenght.
Bow Mastery > Agility and Intellect.
Combat Preparation > Intellect and Willpower.

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Laertes
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Re: Ranged Weapons far too unprecise...

Post by Laertes » 01 Dec 2015, 15:28

Our marksman (best archer on our server) told about similar problems with the composite bow since release. I top him with my short bow (more hit´s on higher range) and his stats are something about 57/57 (Str/Agi).

Maybe there´s a significant change (or even a Bug?) with this composite bow?
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Airco
 
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Re: Ranged Weapons far too unprecise...

Post by Airco » 01 Dec 2015, 15:40

Bow Mastery > Agility and Intellect.


not strength!
os: Win10N
Motherboard: Asus Sabertooth Z97 Mark2
Cpu: intel I5-4690 3.5Ghz
Cpu cooler: thermaltake Frio Extreme Silent 14 Dual
Mem: Corsair 16gb, Cmy16gx3m2a2133c11r
Gpu: Geforce 970, Asus STRIX GTX970 DC2OC 4GD5
Soundcard: Creative Soundblaster Z
HD: SAMSUNG 75E250RW SSD 850 EVO 250 GB

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Deus-X-Incognita
 
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Re: Ranged Weapons far too unprecise...

Post by Deus-X-Incognita » 01 Dec 2015, 17:12

Airco wrote:Bow Mastery > Agility and Intellect.
not strength!

Thats what it says, and it works for the skill, but on the gamepedia - and as it was working before the release - you still needed strength and agility, to wield the bow, for drawing it well having good distance and aim.
And there was just one issue where the devs directly linked to the gamepedia.

If that really changed - it is one of the big reasons why many would still like patch notes.
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