En_Dotter wrote:If you are going to argument your side of the story by not being able to wear ur heavy armor 24/7 cus ur slow then fuck it... Why on earth would u be walking around in heavy equipment during the day?
That kinda is my point. As a knight you wouldn't have different sets of armor, I believe (as in one for mounted combat, one for dismounted combat etc.). If you could afford it you had your full plate armor for battle and that's it.
While I generally share your view on fully armored knights being slower than lighter armored soldiers I don't think that in a game you act exactly like you would in real life. Melee combat in a real world scenario wouldn't be about sprinting around your enemy. You would march in close formations and not move much faster than when jogging since you would want to keep up with your comrades.
In the game you will have situations in which you're alone while in your armor. An attacker would then circle around you to land some smaller hits here and there and be off before you could unleash your full potential.
Wouldn't it be more fun if both had to engage in a close quarter man vs man fight rather than having one player troll the other just because he runs faster? I believe so.
Another question now. If horses (when implemented) get slowed while moving uphill so that infantry can advance faster than them (bipedal movement is much more efficient there than 4-legs) should we make horses still be faster than infantry since... well... i dont wanna ride a horse (uphill) that cant get to an infantry (and basically kill them)?
I do think horses should be faster, generally speaking.