Sieges shouldn't be restricted to T1

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Tashka
 
Posts: 227
Joined: 02 Dec 2017, 17:00

Sieges shouldn't be restricted to T1

Post by Tashka » 30 Jan 2018, 11:20

Maybe it's a little premature to talk about sieges in this game, but i don't really understand why we can only declare siege against T1 monument? All it does is contributing to cancerous everything-in-town-claim meta. I think we should be able to declare a siege against monument of any tier, without having to reduce it to T1. IB will still be useful to reduce enemy guild's claim size and morale, thus making it easier to launch a final assault against their walls.
Shadow queen, tyrant, crooked whore, bloody goddess, Princess of Verna, self-proclaimed Queen in Kingdom of the North (Epleland)

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Easypro97
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Joined: 17 Dec 2016, 20:47
Location: germany

Re: Sieges shouldn't be restricted to T1

Post by Easypro97 » 31 Jan 2018, 01:23

not on the non pvp server please.


Caennanu
 
Posts: 42
Joined: 19 Dec 2017, 20:32

Re: Sieges shouldn't be restricted to T1

Post by Caennanu » 31 Jan 2018, 09:43

Easypro97 wrote:not on the non pvp server please.


I agree with you, not on epleland. But maybe with a twist.
If negotiations fail and standing towards eachother is both in war, one should be able to siege the other. This ofcourse would only apply when both party's agree to war, where a timer should be placed that a war at least has to last X amount of days, to prevent abuse of such a system. (turn off war status when attendance gets low and the likes).


BeastWarrior
 
Posts: 39
Joined: 07 Jul 2017, 05:37

Re: Sieges shouldn't be restricted to T1

Post by BeastWarrior » 05 Feb 2018, 08:35

agree with it t1 seems not neccesary for it

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