by
GrimmLiberty
» 26 Sep 2014, 18:03
oh, ok. I get that part, yeah... I personally think the # of things should scale with the resource Quality being gathered from and the length of the day. That way you get what would be 'realistically' yielded in game time.
as an example, with defaults 40 apples in 30 seconds is reasonable when the "day" is 3 hours. However, roots needs some love. AND they need an Inspect for the non-forestry skills... so you know what you are digging into/foraging... I agree