Tunnel too low

Have some feedback for Life is Feudal? Post it here!

Cunk
 
Posts: 14
Joined: 06 Apr 2014, 21:28

Tunnel too low

Post by Cunk » 30 Nov 2015, 04:50

Not sure if I'm mining wrong or if this is a bug but either way it's annoying:

Image

I mined a tunnel entrance (straight) and then mined the next tile down. It resulted in a tunnel I can't enter..

I had this happen with another tunnel before. I think in that case both times I mined down and wound up with a tunnel I could barely enter but occasionally could clip through.

So is this common? Is there a way to deal with it?


Malaky
True Believer
 
Posts: 72
Joined: 04 Oct 2015, 20:26

Re: Tunnel too low

Post by Malaky » 30 Nov 2015, 08:28

Yeah. I got that too.

User avatar
Arrakis
 
Posts: 5453
Joined: 25 Oct 2013, 14:11
Location: Space

Re: Tunnel too low

Post by Arrakis » 30 Nov 2015, 09:59

Server restarts usually fixes the height, but you'll need to wait for permanent fix. Please report that via mantis bugtracker.


Cunk
 
Posts: 14
Joined: 06 Apr 2014, 21:28

Re: Tunnel too low

Post by Cunk » 01 Dec 2015, 02:18

Will do. I'll add the photo to this one:

https://lifeisfeudal.com/mantis/view.php?id=4013

And I'll see if I can get the exact tile coords. Maybe it can be reproduced that way.

Edit: No way to get tile coords apparently. Oh well.

Oh, and restarting didn't correct it by the way.

Return to Feedback Section