UI Target Window Gone

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Moschops
Zealous Believer
 
Posts: 13
Joined: 24 Sep 2014, 05:31

UI Target Window Gone

Post by Moschops » 26 Oct 2014, 16:18

I accidentally closed the Target window in UI edit mode, and I can't figure out how to reopen it.

What do I need to do to get it back up? Playing without any feedback through that window is really frustrating.

Thanks in advance!

User avatar
Somerlot
 
Posts: 50
Joined: 26 Sep 2014, 01:27

Re: UI Target Window Gone

Post by Somerlot » 27 Oct 2014, 10:54

Check in the "\data\Init.cs file". Search for the line "setEscState" and in the list look if the below is in the list.

Code: Select all
loadPropertyXml(TargetBar, "data/TargetBar.obj");



If it is there you can open "TargetBar.obj" and replace all with the below. This is the position/settings of the actual target bar.

Code: Select all
<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
<xml>
    <rx>52.5</rx>
    <ry>34.3519</ry>
    <extent>300 122</extent>
    <locked>true</locked>
    <opacity>1</opacity>
</xml>
Image


Moschops
Zealous Believer
 
Posts: 13
Joined: 24 Sep 2014, 05:31

Re: UI Target Window Gone

Post by Moschops » 27 Oct 2014, 18:31

Worked like a charm. Now I can strike down my enemies and know who they actually are!

Thanks again!

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