Currently I am playing on a dead server, I don't mind it. Especially since the last one I was on had thieves that loved finding empty camps.
I have started experimenting to the west of the Big Mountain (which is hereby renamed Mount MF). Here I have flattened the terrain and began see at what height the next tile needs to be in order to halt a players ability to move. I will post that info once I am done.
Another experiment I have planed is can I cover a tunnel with logs to the point that dirt will stack on them but still allow an unlucky player to fall thru or if they will allow dirt to be placed on them at all.
From this players can modify the land around encampments and fortresses to channel enemy players thru the killing grounds and completely prevent or seriously hinder the movement of enemy troops and siege equipment.
One thing I love about this game is the complete amount that I can change the terrain. I figured out how to create a structure out of logs. From the roof, flooring (place these last btw), exterior and interior walls. Admittedly this is using the log exploit and the fact that one log can be placed within another log. Making a true log cabin. Very time consuming for one player to do themselves btw.
If only I could place a log vertically as well. It would open up (cosmetically at least) all new types of construction appearances, even with castles by allowing us to create methods for bringing the horsemen up and on the battlements by crafting the walkways and fighting ledges to a wider degree.
These are just a few of the things I am working on and ideas I have.
I will update this thread when I have any new ideas or finish an experiment that I mention.