DoomBringer wrote:I see. Do you think 3x3km is enough space for 64 players? I'd like to live as a hermit and I don't want anyone to find me. However, if the map is only 3x3km this might be problematic
Baelgor wrote:DoomBringer wrote:I see. Do you think 3x3km is enough space for 64 players? I'd like to live as a hermit and I don't want anyone to find me. However, if the map is only 3x3km this might be problematic
Believe the alpha army 3x3 is huge. ... Well it may not be huge enough for a hermit to be unseen but you can always host a dedicated server for you and your friends and save it with a password.
DoomBringer wrote:And make of bunch of abandoned houses nearby so people won't suspect anything
Belphegor wrote:just a suggestion, but you could join a server where most people stick together where there might be a lot of players online but most live and hang out in one big village. making your camp far away from the most populated area would render you and your friends pretty safe because 3x3 might sound small but it's a pretty long walk to get somewhere. you'll be less likely to be found than on a server where everyone is spread out all over the map if you know what i mean
Richard_Smith wrote:Remembering roughly from when I started my first pre alpha testing experience on the MMO world 2 weeks ago and had to run away from server 25 asap, it took me like half an hour to walk/run/walk across one server (=3x3km).
DoomBringer wrote:Thanks for suggestion, I'll definitely consider this.
A question, how much real time time it takes to go from one edge of the map to another (diagonally)?
DoomBringer wrote:Belphegor wrote:just a suggestion, but you could join a server where most people stick together where there might be a lot of players online but most live and hang out in one big village. making your camp far away from the most populated area would render you and your friends pretty safe because 3x3 might sound small but it's a pretty long walk to get somewhere. you'll be less likely to be found than on a server where everyone is spread out all over the map if you know what i mean
Thanks for suggestion, I'll definitely consider this.
A question, how much real time time it takes to go from one edge of the map to another (diagonally)?
Seeker wrote:This size of server maps however provide completely different game play experience. I mean imagine people building village om one and gearing up and then jumping on another public server fully geared to eat ice cream and kick ass and just imagine they already finished with the ice cream..
But seriously. I am not against YO but its a going to be a different feel entirely.
Saxxon wrote:Seeker wrote:This size of server maps however provide completely different game play experience. I mean imagine people building village om one and gearing up and then jumping on another public server fully geared to eat ice cream and kick ass and just imagine they already finished with the ice cream..
But seriously. I am not against YO but its a going to be a different feel entirely.
Characters do not transfer or server hop as in DayZ.