Maximus138513 wrote:yeah, so is base logging not going to fix, then whats the point in having seige engineering? Full on seige is fun to play out. Not fun when you have medieval unrealistic paratroopers appear out of no where.
Knar wrote:Base logging wont be fixed according to bobik. Get good, and don't let people log out in your base.
Also there won't be GMs in the mmo to make your monument invulnerable when people log into your base. Get used to that as well
There are ways to counter base logging. If you can't fight a force that's already inside your base, you dont stand a chance in a siege anyways.
Rhobert wrote:Knar wrote:Base logging wont be fixed according to bobik. Get good, and don't let people log out in your base.
Also there won't be GMs in the mmo to make your monument invulnerable when people log into your base. Get used to that as well
There are ways to counter base logging. If you can't fight a force that's already inside your base, you dont stand a chance in a siege anyways.
I am looking for the realistic medieval feel that the developers had promised . If base logging is not fixed, then it will be exploited to the point of breaking the game and making certain skills like Warfare engineering pointless. Hell, make walls pointless as well. Because you spend most of your time looking in instead of out.
Wookiee420 wrote:Or pay attention and dont let the enemy into your walls........We plan our kingdom like an onion, every layer has a wall protecting it. If you have proper defenses and someone is still able to get into the heart of your base then shouldn't you be at fault?
Knar wrote:There are ways to counter base logging. If you can't fight a force that's already inside your base, you dont stand a chance in a siege anyways.
Lord_Sitruc wrote:Wookiee420 wrote:Or pay attention and dont let the enemy into your walls........We plan our kingdom like an onion, every layer has a wall protecting it. If you have proper defenses and someone is still able to get into the heart of your base then shouldn't you be at fault?Knar wrote:There are ways to counter base logging. If you can't fight a force that's already inside your base, you dont stand a chance in a siege anyways.
Couple of faults with these arguments.
The get good and don't let them in is a dumb argument. Are you online in LIF at 4am in the morning? 4am east coast is 1am west coast, so all I got to do is get all my west coast players to go and log ladder into your base and log off. Now I am in. I don't care how many layers you have, undefended walls are worthless regardless if you have 1 or 20. They won't keep someone from logging off in your base on off hours.
Lord_Sitruc wrote:Ya we had them pretty close to that to, but not alot and not enough to not lose the walls and watch everyone log off.
Knar wrote:Lord_Sitruc wrote:Ya we had them pretty close to that to, but not alot and not enough to not lose the walls and watch everyone log off.
We logged off in your base after jumping the walls and killing you all. Stop lying to make this problem seem bigger than it really is. If you let people into your base the day before a siege, don't be suprised when they log into your base during the siege.
Knar wrote:Lord_Sitruc wrote:Ya we had them pretty close to that to, but not alot and not enough to not lose the walls and watch everyone log off.
We logged off in your base after jumping the walls and killing you all. Stop lying to make this problem seem bigger than it really is. If you let people into your base the day before a siege, don't be suprised when they log into your base during the siege.