by
Rixie
» 04 Jan 2015, 16:57
I also believe this is not a good idea. The potential strain on the server aside, I think this would kind of defeat the purpose of the game. At least for me, the most enticing thing about this game is going out and getting stuff yourself.
At the most, I would consider maybe some kind of trade system. Like an NPC who stands at a hut and you can trade him, for example, a twig for a rock. That way, if you are skill capped or just don't want to do mining, you can still get the materials you need.