Armor Protection Values

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Eidolan
 
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Joined: 18 Jul 2015, 07:25

Armor Protection Values

Post by Eidolan » 18 Jul 2015, 07:39

I know this has probably been asked a 100 times but searching for armor values just brought up many topics of debate on what armor should be and not what it currently IS.

Anyway so my question is; how do I interpret the protection values for armors that you find in the Wiki and data base files. For example I see Full plate gives a slash resist of .52%. So does that mean it shaves half of one percent off incoming damage? If so that is super low. The armor I have made is of 100Q (Made not GM spawned) and I have 100 skill in plate and I was still knocked out in a about a dozen hits with a training sword, In testing I traded blow for blow with a person who had about the same stats and skills and weapons as me while they where naked, I knocked him out while only having about 5% life left.

So is that all the work in forging 100Q plate armor buys you? 5% life over a naked person?

I also have heard that if armor and skill are at 100 you get 2X the listed protection is this true? If it is and I am getting 2X the armor if you are not at 100 / 100 armor is about pointless.

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Freshmango55
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Joined: 27 Nov 2014, 15:31

Re: Armor Protection Values

Post by Freshmango55 » 18 Jul 2015, 11:15

Armor is in no way working at all right now working how it should, it's been like this for a while.
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Malkom
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Joined: 30 Sep 2014, 11:08

Re: Armor Protection Values

Post by Malkom » 18 Jul 2015, 12:20

Try server modifications. We will soon launch a server. Heavy armor must protect better, but also make it more difficult. We try to achieve this. It got very interesting .
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Eidolan
 
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Joined: 18 Jul 2015, 07:25

Re: Armor Protection Values

Post by Eidolan » 20 Jul 2015, 02:14

As for the sever modification, is this editing the values of items in the date base or a whole other animal, if anyone has links for an existing mod or a tutorial on how to edit the variables I would be grateful

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Malkom
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Re: Armor Protection Values

Post by Malkom » 20 Jul 2015, 02:31

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Stormsblade
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Re: Armor Protection Values

Post by Stormsblade » 20 Jul 2015, 11:23

.52 is 52%.

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Azzerhoden
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Joined: 08 May 2014, 17:44

Re: Armor Protection Values

Post by Azzerhoden » 20 Jul 2015, 15:34

Thought about adjusting the values before opening the server for public access, but decided to wait for the combat revamp. (Or the next major update).
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