You clearly didn't read my post concerning too many servers well, I clearly argued why it was for the good of the community rather than my own server.
Also, almost right after release of this mod you started implying I'm not going to share, followed by other posts that, at least to me, seemed passive aggressive. If anything would ruin my willingness to share, it is that.
I am going to release the server files. There are several reasons why I haven't done so yet.
First is that I'm still pushing out many updates per week, which would be more work if I also would need to release the server-side updates, especially since I sometimes make mistakes that need complicated manual fixes.
Second is that since the release of this mod there hasn't been an official patch update, and I first want to experience that to see if there are any unforeseen complications that might break things, both client and server side. I don't want the pressure of multiple servers being broken and offline because of my mod.
Third is that once I release the server files, a lot of people will start analyizing them, modding them, and will have tons of questions and problems because sometimes they break stuff, and I'm the only one they know outside of the dev team that would know how to fix it. Currently, modding LiF the way I do isn't just XML files and SQL DB changes, it's also scripting, reverse engineering and hex-editing compiled code (machine language). Especially the latter is hard to research, understand, and it's rather easy to break stuff.
Because of the third issue, I'm currently designing modding tools with a proper GUI to stop the expected troubleshooting swallowing my time. I'm just doing this for free you know, and to be honest, I just want to play the game. I only started modding because I want to play it without the most obvious flaws.
So please stop pushing me and be patient, or find another modder with the skills and time who is willing to take on all the responsibilities that come with sharing mods during alpha.