How I'd like to see the combat tree:
"Riding Tree": Horseback riding>War Horses>Mounted Fighting>Heavy Warhorses>Lancing
"Armour Tree": Padded Armour>Leather Armour>Mail Armour>Scale Armour>Plate Armour
"1 Hand Tree": Unarmed Combat>Axe & Mace>1-Handed Blades>War Cries>Piercing
"2 Hand Tree": Spear>2-Handed Axes>2-Handed Blunt>Poleaxe>2-Handed Blades
"Ranged Tree": Shield>Throwing Weaponry>Bow>Crossbows>Demolition
"Professional Soldier Tree": Militia>Unit Formation>Drill>Combat Preparation>Battle survival(First aid)
Equipment regulated to the randoms on page 3
Want to be an Archer? Padded Armour(60)>Leather Armour(60)
Unarmed Combat(60)>Axe & Mace(60)
Shield(60)>Throwing Weaponry(60)>Bow(100)
Militia(60)>Unit Formation(60)>Drill(60)
Total:640
Want to be a front line sword man?Unarmed Combat(60)>Axe & Mace(60)>1-Handed Blades(60)
Padded Armour(60)>Leather Armour(60)>Mail Armour(60)
Shield(60)
Militia(60)>Unit Formation(60)>Drill(60)>Combat Preparation(30)
Total:630
Heavy armored knight?Horseback riding(60)>War Horses(60)>Mounted Fighting(60)>Heavy Warhorses(30)
Padded Armour(60)>Leather Armour(60)>Mail Armour(60)>Scale Armour(60)>Plate Armour(60)
Shield(30)
Unarmed Combat(60)>Axe & Mace(30)
Total:630
"Riding Tree" Horseback riding - 0=Ride horses, 30=Better control, 60=Better speed, 90=Better carry cap, 100=?
War Horses - 0=Train war, 30=Train Hardy, 60=Train Heavy, 90=Train spirited, 100=Train Royal
Mounted Fighting - 0=1-Handed use, 30=faster attacks, 60=dismount chance, 90=dismount immunity, 100=trickmove?
Heavy Warhorses - 0=Ride Heavy, 30=Better speed, 60=Damage reduction, 90=Unstoppable/knockdown, 100=earth tremble???
Lancing - 0=Use lances, 30=speed increase, 60=better aiming, 90=block increase, 100=decorated lance
"Armour Tree"Padded Armour - 0=Novice, 30=Encumbrance, 60=Regular, 90=Veteran, 100=Royal
Leather Armour - 0=Novice, 30=Encumbrance, 60=Regular, 90=Veteran, 100=Royal
Mail Armour - 0=Novice, 30=Encumbrance, 60=Regular, 90=Veteran, 100=Royal
Scale Armour - 0=Novice, 30=Encumbrance, 60=Regular, 90=Veteran, 100=Royal
Plate Armour - 0=Novice, 30=Encumbrance, 60=Regular, 90=Veteran, 100=Royal
"1 Hand Tree"Unarmed Combat - 0=attack & parry spears, 30=Speed increase, 60=Disarm, 90=Knockout, 100=trickmove?
Axe & Mace - 0=Use, 30=Speed increase, 60=Combo, 90=Combo, 100=trickmove?
1-Handed Blades - 0=Use, 30=Speed increase, 60=Combo, 90=Combo, 100=trickmove?
War Cries - 0=1 in use, 30=coward, 60=arghhhh, 90=you are mine, 100=taunt
Piercing - 0=Use, 30=Speed increase, 60=Combo, 90=Combo, 100=trickmove?
"2 Hand Tree"Spear - 0=Use, 30=Speed increase, 60=pike wall, 90=knockdown, 100=trickmove?
2-Handed Axes - 0=Use, 30=Speed increase, 60=pounce?, 90=Combo, 100=trickmove?
2-Handed Blunt - 0=Use, 30=Speed increase, 60=Combo, 90=Combo, 100=trickmove?
Poleaxe - 0=Use, 30=Speed increase, 60=pounce?, 90=knockdown, 100=trickmove?
2-Handed Blades - 0=Use, 30=Speed increase, 60=Combo, 90=Combo, 100=trickmove?
"Ranged Tree"Shield - 0=use, 30=durability, 60=bash, 90=run&block, 100=trickmove?
Throwing Weaponry - 0=sling
*(& throw torches), 30=knives, 60=axes&Javs, 90=Naphtha grenades*(Rather have axes), 100=arrows/bolts
Bow - 0=use, 30=reload speed, 60=arrow to knee, 90=volley, 100=signal/flaming
Crossbows - 0=use, 30=reload speed, 60=stopping, 90=Piercing, 100=signal/flaming
Demolition - 0=throw torches
*(Rather have man ladders), 30=hammers
*(Rather have man ram), 60=man ram/ladders
*(Rather have Naphtha grenades), 90=man trebuchet, 100=shoot with dead bodies
"Professional Soldier Tree"Militia - 0=use militia weapons, 30=Speed increase, 60=Damage increase, 90=Thrust blocking, 100=trickmove?
Unit Formation - 0=Formations, 30=hold order, 60=charge, 90=move, 100=flag
Drill - 0=learn tier 1, 30=learn tier 2, 60=learn tier 3, 90=learn tier 4, 100=learn tier 5
Combat Preparation - 0=field tent, 30=arrowstand, 60=pike wall, 90=pavise, 100=decorated field tent
Battle survival(First aid) - 0=bandage limbs, 30=bandage torso, 60=hard/soft loss chance, 90=bandage head, 100=hard/soft loss chance
Equipment - 0=weapon maintenance, 30=armor/shield maintenance, 60=recover ammo, 90=poison 1-hand, 100=flaming weapon
Battle survival(First aid) & Equipment could be swapped, Shield & Throwing Weaponry could be swapped
Spears, axes, & maces were easy to produce, hence cheaper armies had more of them untill the local economy could support the time & cost of sword production.
Bows first. Yes it takes a lot more training, but even an iron tipped broad head arrow will not penitrate mail & padding. While the crossbow will.
2-hand swords are very difficult to create as an iron sword of that size would have broke, while 2 hand axes & hammers are easier to create.
Richard_Smith wrote:"Riding Tree": (As right now, just take out the mail armour icon)
"Armour Tree": Padded armour, then leather armour, then scale armour, then mail armour, then plate armour
"Blade Tree": Single handed blades, then double handed blades, then axe and mace mastery, then 2-handed axes mastery
"other Tree": Unarmed combat, then spear mastery, then piercing mastery, then poleaxe mastery,
"have no name yet Tree": Shield mastery, then combat preparation, then two handed blunt mastery, then war cries
"Archer Tree": Throwing weaponry, then crossbows, then bows