Seppuku wrote:Proximo wrote:All the information about the alignment system is on these forums Legion I would suggest doing your research before entering an argument in ignorance.
As for perma death, you all seem to be missing the fact that you own land in this game. If your character dies completely why would you keep your house or farm or castle even? You want perma death so you have to restart from scratch which would mean running back as a fresh spawn from the starter town.
A characters skills may not take long to raise but a town or city will surely be a continuous affair. Perma death doesn't fit into this sort of game without making it extremely tedious.
The only ignorance I am seeing is your post. I am merely asking questions about a mechanic that I feel may have been overlooked. The roaving band of nude players who will act as human shields for their friends making you a criminal if you try to kill any PVE content with them around, or if you even try to fight back against someone who hit you. It's a terrible system, and it needs failsafes to prevent this from becoming Mortal Online 2.
After talking to my glorious leader my fears about this system have been slightly alleviated. I still think that a line in the sand between good and evil in these games is a bad concept. Some people deserve to be killed, and in my opinion a crime should have to be witnessed to be a crime. I hope that the systems they have in place for LiF are sufficient to hold back the naked horde of blue meatshields and neckbeards who give us gentlemen bandits a bad reputation. I look forward to towing the line and lining my pockets.
It is a good point that we shouldn't overlook: What is to stop a bunch of naked players running around trying to get hit (in a war)? Max grief mode engaged...
However, witnessing a crime for it to be a crime is a bland idea. I'd rather a solution targeted against the aforementioned grief-method was found.