En_Dotter wrote:Hey all.
I would like to share my point of view. Since its my point of view it doesnt have to be correct or closely accurate to reality; its just how i perceive this major decision by the dev team.
I will start with the "facts" that were stuck in my head. By facts i dont mean something that is true or not, its just how i saw it at certain point in time of development.
At one point i understood that early access on steam for MMO would happen in the 3rd quarter of this year. I might have been mistaken, but it doesnt matter cus thats how i understood it.
I was so sad i didnt have money to donate for this project. I still dont have that much money to spare.
I have spread the word about the game to numerous people including clan leaders of many cRPG clans that have also spread the word (if not all at least some of them did). Since then im getting spammed on steam with the questions concerning development of the game (seems ppl are lazy to check forums themselves).
Now im rly disappointed. Seems i was wrong about the planned early access estimate release (as someone is FAQ said a few days ago). I still dont get how i mixed the dates, so ill stubbornly say i was right about that no matter if im wrong (yes this is egoistic of me but i cant make peace with this even if im wrong).
About the project funding. I am not at all sad now i didnt give money. If i gave the money i would have requested it back. I find this as a small fraud. Why/how? Simple, you guys asked for the money to develop MMO. Now you are delaying MMO cus you did wrong maths about your capabilities and instead of asking for help, and even more money to support that help, you are gonna make 2 games instead of 1. Trickiness of MMO programing inst the excuse to derail your project that community supported based on your plans, promises and aspirations.
To make things simple ill give you a stupid example:
Someone is making a building that has 100 apartments. They request funding and ppl want to help out. No matter if i give enough money to actually own an apartment of my own or i just want to support you. Also you have never build a building that big and you share that inexperience with the (potential) funding population. They are aware of that and still they support you cus they see a beautiful building in the future where they could live one day. After the major funding phase has ended you see there are problems, big ones. Now you say to the entire community (including the ppl that funded your): "Hey guys! We have overestimated ourselves soooo... We wont make a big building yet, but we will make a house with 10 rooms! You can play there, buuuut... well in order to cover our asses we will charge it as a different project so u dont feel betrayed. Also cus of that cool house we are making your large apartment building will be delayed."
What can we say now? Some can say, well they need to do something, so better something than nothing. Others can say, well its good, ill get a house and an apartment. 3rd party might say, screw you and im off! And many other reactions that i cant be bothered to write here.
I wouldnt care if this game would have been delayed for 5 years if needed due to reasonable situations. But not because you want to make another game (that is similar but totally different).
I signed up for MMO and now i feel bad cus i feel like i lied to a lot of ppl.
Also, having private severs will drag ppl from MMO; well not all of them but even 2% is too much. The MMO needs to be populated as much as possible so we can feel the struggle for space, resources, making a name out of yourself.
I am disappointed so much i didnt want to post anything on this forum. But i feel you need every feedback you can get even if that feedback is based on a distorted perception. I strongly believe my perception isnt distorted.
Anyway, good luck with your 2 games, as if making one game isnt hard enough.
MMO see ya in 15 years or something...
I am truly sorry.... I have read this over and over again, trying desperately to find something positive to say back at you - or even sympathize with you... But I truly failed greatly...
And this rant by myself will be addressed to you and the other haters/whiners out there. I will try my best to keep it calm...
What I am left with is that you clearly do not know how game development works, how crowd funding works, or how donating works.
Not even do you know what to expect with a game still as early in development as this game is - even after 3 years of development... And what still being in development really means.
And the reason is that earlier - just a few years ago, you would not even be a part of this process - as no game developer would include its community in such great aspect OPENLY as we experience today.
And this also gives the gamer/donator/community member a false feeling of the game being allot more further in development than it is - and also demands that the gamer/donator/community member knows more about game development than the normal guy in the street, to even be able to grasp what is going on, and what can be expected by a Dev team.
What you do as a donor is to show you believe in a CONCEPT, and wish to help out to see that concept grow into something more.
But a concept is only that... a rather rough frame to work from to develop something more solid. And the concept WILL change over time... even if the funding is solid from the beginning.
But it will have to change even more if the funding fails in some sort. Even if the end result is the original idea - just with other aspects and ways to get there.
The whole indie concept grew out from people wanting to make the games the big companies did not dare to make - as they often were - and often still are - meant for a niche crowd, that are so specific in their interest in a game, it would most likely not be able to create large box office amounts of cash.
And this is also why so many of them fail...
And this still stands today - even though the indie companies now have allot more going for them, and that the communities really have shown their support in such development teams who dare to tread, still somewhat, uncharted territory.
It has now almost become the NORM that the indie companies/teams create what is really the good games - the immerse ones. The big companies more rely on creating great game engines and a game built on it, but rely on community help, dedicated - freeworking - coders, story writers, 3D artists and animators to really take their product to new heights. And it works!
So do not for one second come and think people are committing a fraud or luring you to pay money for something you will not get here... As you are still getting what you wished for - but you are getting more for it. And everything is still safe and sound within the banner of being a CONCEPT!
It is first when the game is ready for release it seizes to be a concept... then it is a done product.
If you - and this is referring to ANY of the ones that still whine about changes at this point of development with ANY game in development... If you do not grasp this simple concept of what the course of a game in development is, and how crowd funding and donating works - you should NEVER ever again commit yourself to ANY game in development, Early Access, or Beta testing... Cause you have absolutely no place, or the ability to comprehend what is going on at all...
You should then wait til the game is finished - and give your verdict on ONE SOLE thing... what you think of the final PRODUCT!
Sorry for being so blunt... but now this whining is actually starting to piss me off - just a little tad...