by
Agathon
» 15 Mar 2018, 15:03
I know you guys love your ghost patches, patching something for the first person who whines the loudest, but really? Horse health was already pretty fragile especially for spiriteds / normals.
Now hardies are 240... and heavies 300? So the thick ass armor covered heavy thats slow as shit compared to a hardy, only has 60 more hp? It can only take one more lance shot?
Do you guys even test your patches? Heavies are pretty much useless now, they're slow as shit and only 60 more hp than a hardy. So we might as well only ride hardies, so take out heavies while you're at it. Spiriteds? 150hp? Two good lance shots and the horse is dead. 250 was already very fragile, would have to avoid infantry to avoid getting wrecked. Now one of the hardest horses to train in the game, are pointless to leave the walls with as they'll die in two shots.
You literally just killed cavalry of any sort, all over a couple infantry bitching in the MMO chat. INB4 the anti-cav infantry come in and white knight for the new patch.