Getherer wrote:Try to lower down distance views, tree and object details, that should drastically increase fps
Getherer wrote:In that case check if your graphics drivers and directx is up to date, also try to connect to different servers to see if it occurs everywhere, at the moment game is at alpha stage and devs are working hard to fix all issues. So you even ran it on lowest resolution?
And I am assuming you are running it on Win7?
Tazmian wrote:Getherer wrote:In that case check if your graphics drivers and directx is up to date, also try to connect to different servers to see if it occurs everywhere, at the moment game is at alpha stage and devs are working hard to fix all issues. So you even ran it on lowest resolution?
And I am assuming you are running it on Win7?
I just updated my graphics drivers, so I'm going to try again soon. And I play singleplayer because i'm not a big fan of people, but if you suggest multiplayer I will try. And yes I am running on Windows 7.
Getherer wrote:Tazmian wrote:Getherer wrote:In that case check if your graphics drivers and directx is up to date, also try to connect to different servers to see if it occurs everywhere, at the moment game is at alpha stage and devs are working hard to fix all issues. So you even ran it on lowest resolution?
And I am assuming you are running it on Win7?
I just updated my graphics drivers, so I'm going to try again soon. And I play singleplayer because i'm not a big fan of people, but if you suggest multiplayer I will try. And yes I am running on Windows 7.
From what I know single server, as in create server in-game is not as stable and reliable as official servers. Devs soon will release the GM functions and tell us more about dedicated servers. Bear in mind LiF has been primarly made for online and multiplayer teamwork enjoyment, as one character in game on standard settings cannot master all skills available. Thats the beauty of the cooperation in game.
Either way good luck and if problems persist, keep us posted
Myrothas wrote:Simply set Tree details to 1.
60 FPS.
Thank me later.
KeDeVi wrote:Let me go ahead and start by saying, welcome to an ALPHA of LiF.
Then I'll just go ahead and tell you, you aren't the only one with performance struggles. It's an early alpha game is not optimized for consumer pcs. I run an i7 8gb ram and a 4gb dedicated Gtx 680 and i can't put tree detail above 2 without a significant fps hit. This of course only happens when looking at forests. I also don't use any of the post effects because I don't feel they are completed yet. Oh and lighting quality is normal not high that has a huge hit too.