but doesnt matter how good the game is when combat isnt well done , a lot of people wont play it see mortal online awesome crafting , ultra bad animations for combat and mpbs and the ai.
anyways some stuff i liked about mortal onlines kombat
what i liked was
the different hitboxes
and the directional blocking system
will lif get a directional blocking system with 3 directions ??
that you have to look from which side your opponent will attack, without that feature or an aiming based blocking ala chivalery for the yo version the game would be a bit to easy combat wise ,and a big part what makes a combat system tactical would miss.
are there any future plans to remove mid block system and add a more advanced blocking mechanic ??
Added » 13 Sep 2014, 04:27
and are there any infos if light armor create another type of gamestyle then waering havy armor to balance it out ??
for excemple i would like to be able to make a tactical roll in light lether armor
https://www.youtube.com/watch?v=1aWZDJ4kvR4
so there are 2 different styles
tank in havy armor have to face his opponent block int he right direction and do counter hits
and a light armor guy more like a man at arms who can dodge or side and backroll to prevent getting hit