YES! I am all for primitive weapons! and also the deconstruction of the "weapon progression"..
because:
Axes come after swords? so are all axes better than swords or what's the reason for that? Is it that axes don't need leather and would hasten the players progression?
Are all crossbows inferior to bows? etc.
Don't like it. You squeeze players into leveling stuff they don't want to and they don't need. That's very unsandbox..and not very believable either.
Why do I have to level swords to 60 if all i want is hacking away at people with my axe?
On the armordiscussion:
Arrakis09 wrote:This system is made that way mainly to prevent people from creating overpowered hybrids, such as archer in full plate armor etc.
But isn't that completely against the "sandbox spirit" ?
As a player I feel an extreme lack of freedom in this way...
If fullplate archers would've made sense, they would've done it in the middleages! But it didn't! Now why is that? because you can hardly move in full plate, your sight is worse and it would be tough to reach your quiver!
On the other hand, heavy archers with chainmail were quite the thing! As well as half-plate crossbowmen (in the later middleages)!
Why not work through a system of buffs and debuffs?
plate armor gives a debuff to drawing/reload time and strength of bows, leather armor or padded armor gives a buff.
Arrakis09 wrote:Not class, more like speciality. It's all properly balanced so each speciality have its merits and flaws, and when you suddenly decide that current playstyle does not fit you you can always respec. Yes it is time consuming, but life is feudal, nothing can be done instantly (unless you are admin of the server and you want to haha)
"speciality" is just another word for class..face it: you are shoving players into battleclasses.
I propose completely restructuring the current battleskills.
If you want to train with spears from the get go - do it! if you want to train with axes - go for it! You have to admit from a players point of view the current leveling through different stuff you don't want is ridiculous and unnerving.
But that's not gonna happen i presume.
On a sidenote: armorskills are way too early in the trees to really keep people from making a platearcher anyways