by
Orsus
» 21 Nov 2014, 21:07
Whole heatedly agree with you.
My server has very few players on it, all are concentrated in the northern section of the map.
Lag is starting to get worse every cycle since there are now enough players to keep the trees from spawning exponentially. We cannot even find the GM of the server to ask them for some help.
On the low population servers, if they could remove half the trees, I wonder how much it would improve the game, with reduction in resources that the servers are having to expend to track an ever increasing number of tree spawning and growth rates.
It's getting very crowed, we have had trees span next to buildings while we are about to place a structure next to it. Bad when the trees spawn inside the towns.
It does not matter who is the strongest fighter, just the last one standing.