Falkvard wrote:Although I think that increasing skill cap for crafting skills to 500 or 600 would be a good thing. The current 400 cap makes it really difficult even for guilds of 10-15 people. Makes everyone really dependent on each other.
Azzerhoden wrote:Falkvard wrote:Although I think that increasing skill cap for crafting skills to 500 or 600 would be a good thing. The current 400 cap makes it really difficult even for guilds of 10-15 people. Makes everyone really dependent on each other.
Exactly what the intention is. It also encourages trade between smaller guilds.
JohnValentine wrote:It's not designed or balanced around higher skill caps. Which is why in LIFYO Servers you get Lancers with Tower shields and Longbows with full potency Poisons. The reason those settings are popular is because an organizations growth is extremely limited by the 64 player limit.
In the MMO "even 10-15 players" is barely enough to create a guild, much less be successful. Organizations will be forced to be involved in local and global politics and trade, join factions and alliances, and sometimes even become a vassal of larger organizations to survive.
Because of this, Guilds are not just cosmetic. To be successful you need to be or find an organization that is designed to handle the many community hurdles that you'll face advancing towards whatever goals your group has. =)
Hereward wrote:JohnValentine wrote:It's not designed or balanced around higher skill caps. Which is why in LIFYO Servers you get Lancers with Tower shields and Longbows with full potency Poisons. The reason those settings are popular is because an organizations growth is extremely limited by the 64 player limit.
In the MMO "even 10-15 players" is barely enough to create a guild, much less be successful. Organizations will be forced to be involved in local and global politics and trade, join factions and alliances, and sometimes even become a vassal of larger organizations to survive.
Because of this, Guilds are not just cosmetic. To be successful you need to be or find an organization that is designed to handle the many community hurdles that you'll face advancing towards whatever goals your group has. =)
Where does state what you say no their web page where they sell the product http://lifeisfeudal.com/mmo?l=info