by
Terminus_Zaire
» 05 Sep 2014, 03:58
For first person view, being able to bend at the waste is extremely important and makes harvesting/interacting with the world much more immersive for third parties.
However, the moment you enter a combat stance, the internal mechanics should make you look directly at the individual you have targeted with your reticle.
I say look at the person you are targeting, because there are some circumstances when our enemy may be directly below us, and looking straight down is a valid option (think of inside keeps, on the stairs).
Basically whatever you do, don't disable it completely.