Just so there would be no confusion guys regarding combat skill tree:
- Following skills: Unarmed Combat, Throwing weaponry and Leather armors no longer exists in the beta branch as they were merged with the Warrior skill.
- Following skills: Militia service, Axe and mace mastery and Padded armors no longer exists in the beta branch as they were merged with the Chivalry skill.
Other than that, combat mechanics haven't changed beyond what was listed in the
1.1.0.1 patch notes.
As for the changes in the crafting skill tree:
- Following skills: Logging and Terraforming no longer exists in the beta branch as they were merged with the Artisan skill. Terraforming skill was additionally partially split into Digging skill.
- Following skill: Gathering no longer exists in the beta branch as it was merged with the Nature's lore skill.
- Following skill: Prospecting no longer exists in the beta branch as it was split between Mining and Precious prospecting skills.
Additionally:
- Following skills: Arts, Piety and Mentoring were moved into Minor branch.