Numbers, we love numbers. [alpha starting soon™]

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Sargon
 
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Re: Numbers, we love numbers. [alpha starting soon™]

Post by Sargon » 10 Feb 2014, 10:40

Bobik wrote:If you want to get into alpha tests, wait for them to become available as an early access purchase.


Now that LiF is Greenlighted, there will be an early access purchase on Steam just like other games (such as Rust)?

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Bobik
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Re: Numbers, we love numbers. [alpha starting soon™]

Post by Bobik » 10 Feb 2014, 14:25

We are not Greenlighted yet, we just #2 in their list. they usually Greenlight games in a bundles each month.

But even after that, we will have to spend some time to integrate with their API for all those accounts, achievements and so on. So it all gonna take some time.


Sensei
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Re: Numbers, we love numbers. [alpha starting soon™]

Post by Sensei » 10 Feb 2014, 14:31

Congrats on the Steam situation though......must feel great after some of the earlier experiences. :Yahoo!: :good:
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Valdin
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Re: Numbers, we love numbers. [alpha starting soon™]

Post by Valdin » 10 Feb 2014, 14:38

It was really great seeing the positive response on Steam for the game. Most important thing anyone can do is get the word out about the game and Steam is one of the best way to get to the masses these days.


Sargon
 
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Re: Numbers, we love numbers. [alpha starting soon™]

Post by Sargon » 10 Feb 2014, 14:51

Bobik wrote:We are not Greenlighted yet, we just #2 in their list. they usually Greenlight games in a bundles each month.

But even after that, we will have to spend some time to integrate with their API for all those accounts, achievements and so on. So it all gonna take some time.


So, other work for you. Btw great result for Greenlight atm :) Happy for you and for your work!


Valdin
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Re: Numbers, we love numbers. [alpha starting soon™]

Post by Valdin » 10 Feb 2014, 14:54

I tell you what Bob seems to keep adding things to his plate. At least he seems skilled at shuffling it around to make progress on it


Sting5
 
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Re: Numbers, we love numbers. [alpha starting soon™]

Post by Sting5 » 10 Feb 2014, 15:03

Bobik wrote:We are not Greenlighted yet, we just #2 in their list. they usually Greenlight games in a bundles each month.

But even after that, we will have to spend some time to integrate with their API for all those accounts, achievements and so on. So it all gonna take some time.
While the game is about to become a sensation in the MMORPG genre thanks to growing attention to the game, any ideas on pricing (numbers)?
QUAERO TOTUS

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Bobik
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Re: Numbers, we love numbers. [alpha starting soon™]

Post by Bobik » 10 Feb 2014, 16:09

Well, we will try to stick to our original pricing in that voting poll topic. But we'll have to learn Valve pricing policy from them, that might change something. Only time will tell :)


Sting5
 
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Re: Numbers, we love numbers. [alpha starting soon™]

Post by Sting5 » 10 Feb 2014, 17:39

Bobik wrote:Well, we will try to stick to our original pricing in that voting poll topic. But we'll have to learn Valve pricing policy from them, that might change something. Only time will tell :)
You have me as a purchaser for sure then :) I hope Valve's commission fee isn't harsh... :beer:
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Bobik
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Re: Numbers, we love numbers. [alpha starting soon™]

Post by Bobik » 10 Feb 2014, 20:24

Sting5 wrote:... I hope Valve's commission fee isn't harsh... :beer:

We hope so too 8-)

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