23) you must aim with a crosshair, determine distance to the target and raise your aim (ballistic trajectory) and predict it movement, incase if your target quite far. Well, nothing special here, like in most good games, that havve archery.
24) HnH + abit of Oblivion alchemy Abit rough parallel, but still.
25) Well, your alchemy potions can be rather unique + you can make weapons and armor with your name on it. There will be crafting like add ingredients and see what happens, but i believe all those recipes will be discovered quite fast - so there will be nothing unique about them in a late game.
26) 100 skill level is max, 700 combat + 700 crafting skill skillcap. It might change in later development.
27) Just be sure that zoo staff won't notice you
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